Lines Matching defs:sp
36 #define LIGHT_Match(sp) (SP_TAG2((sp))) argument
37 #define LIGHT_Type(sp) (SP_TAG3((sp))) argument
38 #define LIGHT_MaxTics(sp) (SP_TAG4((sp))) argument
39 #define LIGHT_MaxBright(sp) (SP_TAG5((sp))) argument
40 #define LIGHT_MaxDark(sp) (SP_TAG6((sp))) argument
41 #define LIGHT_ShadeInc(sp) (SP_TAG7((sp))) argument
43 #define LIGHT_Dir(sp) (!!(TEST((sp)->extra, SPRX_BOOL10))) argument
44 #define LIGHT_DirChange(sp) (FLIP((sp)->extra, SPRX_BOOL10)) argument
46 #define LIGHT_Shade(sp) ((sp)->shade) argument
47 #define LIGHT_FloorShade(sp) ((sp)->xoffset) argument
48 #define LIGHT_CeilingShade(sp) ((sp)->yoffset) argument
49 #define LIGHT_Tics(sp) ((sp)->z) argument
51 #define LIGHT_DiffuseNum(sp) (SP_TAG3((sp))) argument
52 #define LIGHT_DiffuseMult(sp) (SP_TAG4((sp))) argument