Lines Matching refs:s_SkelSpell

249 STATE s_SkelSpell[5][7] =  variable
252 {SKEL_SPELL_R0 + 0, SKEL_SPELL_RATE+9, NullSkel, &s_SkelSpell[0][1]},
253 {SKEL_SPELL_R0 + 1, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[0][2]},
254 {SKEL_SPELL_R0 + 2, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[0][3]},
255 {SKEL_SPELL_R0 + 3, SKEL_SPELL_RATE*2, NullSkel, &s_SkelSpell[0][4]},
256 {SKEL_SPELL_R0 + 3, 0|SF_QUICK_CALL, InitSkelSpell, &s_SkelSpell[0][5]},
257 {SKEL_SPELL_R0 + 3, 0|SF_QUICK_CALL, InitActorDecide, &s_SkelSpell[0][6]},
258 {SKEL_SPELL_R0 + 3, SKEL_SPELL_RATE, DoSkelMove, &s_SkelSpell[0][6]},
261 {SKEL_SPELL_R1 + 0, SKEL_SPELL_RATE+9, NullSkel, &s_SkelSpell[1][1]},
262 {SKEL_SPELL_R1 + 1, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[1][2]},
263 {SKEL_SPELL_R1 + 2, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[1][3]},
264 {SKEL_SPELL_R1 + 3, SKEL_SPELL_RATE*2, NullSkel, &s_SkelSpell[1][4]},
265 {SKEL_SPELL_R1 + 3, 0|SF_QUICK_CALL, InitSkelSpell, &s_SkelSpell[1][5]},
266 {SKEL_SPELL_R1 + 3, 0|SF_QUICK_CALL, InitActorDecide, &s_SkelSpell[1][6]},
267 {SKEL_SPELL_R1 + 3, SKEL_SPELL_RATE, DoSkelMove, &s_SkelSpell[1][6]},
270 {SKEL_SPELL_R2 + 0, SKEL_SPELL_RATE+9, NullSkel, &s_SkelSpell[2][1]},
271 {SKEL_SPELL_R2 + 1, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[2][2]},
272 {SKEL_SPELL_R2 + 2, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[2][3]},
273 {SKEL_SPELL_R2 + 3, SKEL_SPELL_RATE*2, NullSkel, &s_SkelSpell[2][4]},
274 {SKEL_SPELL_R2 + 3, 0|SF_QUICK_CALL, InitSkelSpell, &s_SkelSpell[2][5]},
275 {SKEL_SPELL_R2 + 3, 0|SF_QUICK_CALL, InitActorDecide, &s_SkelSpell[2][6]},
276 {SKEL_SPELL_R2 + 3, SKEL_SPELL_RATE, DoSkelMove, &s_SkelSpell[2][6]},
279 {SKEL_SPELL_R3 + 0, SKEL_SPELL_RATE+9, NullSkel, &s_SkelSpell[3][1]},
280 {SKEL_SPELL_R3 + 1, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[3][2]},
281 {SKEL_SPELL_R3 + 2, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[3][3]},
282 {SKEL_SPELL_R3 + 3, SKEL_SPELL_RATE*2, NullSkel, &s_SkelSpell[3][4]},
283 {SKEL_SPELL_R3 + 3, 0|SF_QUICK_CALL, InitSkelSpell, &s_SkelSpell[3][5]},
284 {SKEL_SPELL_R3 + 3, 0|SF_QUICK_CALL, InitActorDecide, &s_SkelSpell[3][6]},
285 {SKEL_SPELL_R3 + 3, SKEL_SPELL_RATE, DoSkelMove, &s_SkelSpell[3][6]},
288 {SKEL_SPELL_R4 + 0, SKEL_SPELL_RATE+9, NullSkel, &s_SkelSpell[4][1]},
289 {SKEL_SPELL_R4 + 1, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[4][2]},
290 {SKEL_SPELL_R4 + 2, SKEL_SPELL_RATE, NullSkel, &s_SkelSpell[4][3]},
291 {SKEL_SPELL_R4 + 3, SKEL_SPELL_RATE*2, NullSkel, &s_SkelSpell[4][4]},
292 {SKEL_SPELL_R4 + 3, 0|SF_QUICK_CALL, InitSkelSpell, &s_SkelSpell[4][5]},
293 {SKEL_SPELL_R4 + 3, 0|SF_QUICK_CALL, InitActorDecide, &s_SkelSpell[4][6]},
294 {SKEL_SPELL_R4 + 3, SKEL_SPELL_RATE, DoSkelMove, &s_SkelSpell[4][6]},
301 &s_SkelSpell[0][0],
302 &s_SkelSpell[1][0],
303 &s_SkelSpell[2][0],
304 &s_SkelSpell[3][0],
305 &s_SkelSpell[4][0]
666 SAVE_DATA(s_SkelSpell),