Lines Matching refs:vsp

82 	VgaSprite *vsp = findCurSprite();  in vc48_setPathFinder()  local
87 x = vsp->x; in vc48_setPathFinder()
102 x = vsp->x & 7; in vc48_setPathFinder()
107 x = vsp->x & 7; in vc48_setPathFinder()
114 y = vsp->y; in vc48_setPathFinder()
115 vsp->y = y1; in vc48_setPathFinder()
151 VgaSprite *vsp = findCurSprite(); in vc76_setScaleXOffs() local
153 vsp->image = vcReadNextWord(); in vc76_setScaleXOffs()
157 vsp->x += getScale(vsp->y, x); in vc76_setScaleXOffs()
158 _variableArrayPtr[var] = vsp->x; in vc76_setScaleXOffs()
160 checkScrollX(x, vsp->x); in vc76_setScaleXOffs()
162 vsp->flags = kDFScaled; in vc76_setScaleXOffs()
167 VgaSprite *vsp = findCurSprite(); in vc77_setScaleYOffs() local
169 vsp->image = vcReadNextWord(); in vc77_setScaleYOffs()
173 vsp->y += getScale(vsp->y, y); in vc77_setScaleYOffs()
174 _variableArrayPtr[var] = vsp->y; in vc77_setScaleYOffs()
177 checkScrollY(y, vsp->y); in vc77_setScaleYOffs()
179 vsp->flags = kDFScaled; in vc77_setScaleYOffs()
183 VgaSprite *vsp = findCurSprite(); in vc78_computeXY() local
193 vsp->x = posx; in vc78_computeXY()
197 vsp->y = posy; in vc78_computeXY()
222 VgaSprite *vsp = findCurSprite(); in vc80_setOverlayImage() local
224 vsp->image = vcReadVarOrWord(); in vc80_setOverlayImage()
226 vsp->x += vcReadNextWord(); in vc80_setOverlayImage()
227 vsp->y += vcReadNextWord(); in vc80_setOverlayImage()
228 vsp->flags = kDFOverlayed; in vc80_setOverlayImage()
413 VgaSprite *vsp = _vgaSprites; in startOverlayAnims() local
423 while (vsp->id) in startOverlayAnims()
424 vsp++; in startOverlayAnims()
426 vsp->windowNum = 4; in startOverlayAnims()
427 vsp->priority = 4; in startOverlayAnims()
428 vsp->flags = 0; in startOverlayAnims()
429 vsp->palette = 0; in startOverlayAnims()
430 vsp->image = _variableArray[1000 + i]; in startOverlayAnims()
432 vsp->y = ((i - 300) / 20) * 32; in startOverlayAnims()
433 vsp->x = ((i - 300) % 20) * 32; in startOverlayAnims()
435 vsp->y = (i / 20) * 32; in startOverlayAnims()
436 vsp->x = (i % 20) * 32; in startOverlayAnims()
438 vsp->id = 1000 + i; in startOverlayAnims()
439 vsp->zoneNum = zoneNum; in startOverlayAnims()
444 VgaSprite *vsp = _vgaSprites; in startAnOverlayAnim() local
455 while (vsp->id) in startAnOverlayAnim()
456 vsp++; in startAnOverlayAnim()
458 vsp->windowNum = 4; in startAnOverlayAnim()
459 vsp->priority = 20; in startAnOverlayAnim()
460 vsp->flags = 0; in startAnOverlayAnim()
461 vsp->palette = 0; in startAnOverlayAnim()
462 vsp->image = vcReadVar(vcReadVar(a)); in startAnOverlayAnim()
467 vsp->priority = 10; in startAnOverlayAnim()
470 vsp->y = x / 20 * 32; in startAnOverlayAnim()
471 vsp->x = x % 20 * 32; in startAnOverlayAnim()
472 vsp->id = vcReadVar(a); in startAnOverlayAnim()
473 vsp->zoneNum = zoneNum; in startAnOverlayAnim()
478 _vgaCurZoneNum = vsp->zoneNum; in startAnOverlayAnim()
479 _vgaCurSpriteId = vsp->id; in startAnOverlayAnim()
481 tmp = to16Wrapper(vsp->priority); in startAnOverlayAnim()