Lines Matching refs:_sprY
679 _sprY = (uint32)spriteY; in drawSprite()
703 uint8 *screenPtr = _currentScreen + _sprY * GAME_SCREEN_WIDTH + _sprX; in drawSprite()
704 if ((_sprHeight > 192) || (_sprY > 192)) { in drawSprite()
708 if ((_sprX + _sprWidth > 320) || (_sprY + _sprHeight > 192)) { in drawSprite()
709 …warning("Screen::drawSprite fatal error: got x = %d, y = %d, w = %d, h = %d",_sprX, _sprY, _sprWid… in drawSprite()
723 _sprHeight += _sprY + GRID_H-1; in drawSprite()
727 _sprY >>= GRID_H_SHIFT; in drawSprite()
731 _sprHeight -= _sprY; in drawSprite()
737 uint8 *trgGrid = _gameGrid + _sprY * GRID_X +_sprX; in vectorToGame()
771 uint32 startGridOfs = (_sprY + _sprHeight - 1) * GRID_X + _sprX; in verticalMask()
772 …uint8 *startScreenPtr = (_sprY + _sprHeight - 1) * GRID_H * GAME_SCREEN_WIDTH + _sprX * GRID_W + _… in verticalMask()