Lines Matching defs:L

57 	ActionCallback(lua_State *L) : LuaCallback(L) {}  in ActionCallback()
62 virtual int PreFunctionInvokation(lua_State *L) { in PreFunctionInvokation()
81 static void newUintUserData(lua_State *L, uint value) { in newUintUserData()
86 static AnimationTemplate *checkAnimationTemplate(lua_State *L, int idx = 1) { in checkAnimationTemplate()
101 static int newAnimationTemplate(lua_State *L) { in newAnimationTemplate()
117 static int at_addFrame(lua_State *L) { in at_addFrame()
123 static int at_setFrame(lua_State *L) { in at_setFrame()
143 static int at_setAnimationType(lua_State *L) { in at_setAnimationType()
155 static int at_setFPS(lua_State *L) { in at_setFPS()
161 static int at_finalize(lua_State *L) { in at_finalize()
184 static int init(lua_State *L) { in init()
241 static int startFrame(lua_State *L) { in startFrame()
252 static int endFrame(lua_State *L) { in endFrame()
260 static int getBitDepth(lua_State *L) { in getBitDepth()
268 static int setVsync(lua_State *L) { in setVsync()
276 static int isVsync(lua_State *L) { in isVsync()
284 static int getLastFrameDuration(lua_State *L) { in getLastFrameDuration()
292 static int stopMainTimer(lua_State *L) { in stopMainTimer()
298 static int resumeMainTimer(lua_State *L) { in resumeMainTimer()
304 static int getSecondaryFrameDuration(lua_State *L) { in getSecondaryFrameDuration()
312 static int saveThumbnailScreenshot(lua_State *L) { in saveThumbnailScreenshot()
319 static int dummyFuncError(lua_State *L) { in dummyFuncError()
347 static RenderObjectPtr<RenderObject> checkRenderObject(lua_State *L, bool errorIfRemoved = true) { in checkRenderObject()
368 static int ro_setPos(lua_State *L) { in ro_setPos()
377 static int ro_setX(lua_State *L) { in ro_setX()
384 static int ro_setY(lua_State *L) { in ro_setY()
391 static int ro_setZ(lua_State *L) { in ro_setZ()
398 static int ro_setVisible(lua_State *L) { in ro_setVisible()
405 static int ro_getX(lua_State *L) { in ro_getX()
413 static int ro_getY(lua_State *L) { in ro_getY()
421 static int ro_getZ(lua_State *L) { in ro_getZ()
429 static int ro_getAbsoluteX(lua_State *L) { in ro_getAbsoluteX()
437 static int ro_getAbsoluteY(lua_State *L) { in ro_getAbsoluteY()
445 static int ro_getWidth(lua_State *L) { in ro_getWidth()
453 static int ro_getHeight(lua_State *L) { in ro_getHeight()
461 static int ro_isVisible(lua_State *L) { in ro_isVisible()
469 static int ro_addPanel(lua_State *L) { in ro_addPanel()
487 static int ro_addBitmap(lua_State *L) { in ro_addBitmap()
503 static int ro_addText(lua_State *L) { in ro_addText()
525 static int ro_addAnimation(lua_State *L) { in ro_addAnimation()
577 static RenderObjectPtr<Panel> checkPanel(lua_State *L) { in checkPanel()
593 static int p_getColor(lua_State *L) { in p_getColor()
601 static int p_setColor(lua_State *L) { in p_setColor()
608 static int p_remove(lua_State *L) { in p_remove()
622 static RenderObjectPtr<Bitmap> checkBitmap(lua_State *L) { in checkBitmap()
638 static int b_setAlpha(lua_State *L) { in b_setAlpha()
645 static int b_setTintColor(lua_State *L) { in b_setTintColor()
652 static int b_setScaleFactor(lua_State *L) { in b_setScaleFactor()
659 static int b_setScaleFactorX(lua_State *L) { in b_setScaleFactorX()
666 static int b_setScaleFactorY(lua_State *L) { in b_setScaleFactorY()
673 static int b_setFlipH(lua_State *L) { in b_setFlipH()
680 static int b_setFlipV(lua_State *L) { in b_setFlipV()
687 static int b_getAlpha(lua_State *L) { in b_getAlpha()
694 static int b_getTintColor(lua_State *L) { in b_getTintColor()
701 static int b_getScaleFactorX(lua_State *L) { in b_getScaleFactorX()
708 static int b_getScaleFactorY(lua_State *L) { in b_getScaleFactorY()
715 static int b_isFlipH(lua_State *L) { in b_isFlipH()
722 static int b_isFlipV(lua_State *L) { in b_isFlipV()
729 static int b_getPixel(lua_State *L) { in b_getPixel()
738 static int b_remove(lua_State *L) { in b_remove()
767 static RenderObjectPtr<Animation> checkAnimation(lua_State *L) { in checkAnimation()
783 static int a_play(lua_State *L) { in a_play()
790 static int a_pause(lua_State *L) { in a_pause()
797 static int a_stop(lua_State *L) { in a_stop()
804 static int a_setFrame(lua_State *L) { in a_setFrame()
811 static int a_setAlpha(lua_State *L) { in a_setAlpha()
818 static int a_setTintColor(lua_State *L) { in a_setTintColor()
825 static int a_setScaleFactor(lua_State *L) { in a_setScaleFactor()
832 static int a_setScaleFactorX(lua_State *L) { in a_setScaleFactorX()
839 static int a_setScaleFactorY(lua_State *L) { in a_setScaleFactorY()
846 static int a_getScaleFactorX(lua_State *L) { in a_getScaleFactorX()
853 static int a_getScaleFactorY(lua_State *L) { in a_getScaleFactorY()
860 static int a_getAnimationType(lua_State *L) { in a_getAnimationType()
879 static int a_getFPS(lua_State *L) { in a_getFPS()
886 static int a_getFrameCount(lua_State *L) { in a_getFrameCount()
893 static int a_isScalingAllowed(lua_State *L) { in a_isScalingAllowed()
900 static int a_isAlphaAllowed(lua_State *L) { in a_isAlphaAllowed()
907 static int a_isTintingAllowed(lua_State *L) { in a_isTintingAllowed()
914 static int a_getCurrentFrame(lua_State *L) { in a_getCurrentFrame()
921 static int a_getCurrentAction(lua_State *L) { in a_getCurrentAction()
928 static int a_isPlaying(lua_State *L) { in a_isPlaying()
936 lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject()); in animationLoopPointCallback() local
942 static int a_registerLoopPointCallback(lua_State *L) { in a_registerLoopPointCallback()
953 static int a_unregisterLoopPointCallback(lua_State *L) { in a_unregisterLoopPointCallback()
968 lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject()); in animationActionCallback() local
975 static int a_registerActionCallback(lua_State *L) { in a_registerActionCallback()
986 static int a_unregisterActionCallback(lua_State *L) { in a_unregisterActionCallback()
998 lua_State *L = static_cast<lua_State *>(Kernel::getInstance()->getScript()->getScriptObject()); in animationDeleteCallback() local
1004 static int a_remove(lua_State *L) { in a_remove()
1040 static RenderObjectPtr<Text> checkText(lua_State *L) { in checkText()
1056 static int t_setFont(lua_State *L) { in t_setFont()
1063 static int t_setText(lua_State *L) { in t_setText()
1070 static int t_setAlpha(lua_State *L) { in t_setAlpha()
1077 static int t_setColor(lua_State *L) { in t_setColor()
1084 static int t_setAutoWrap(lua_State *L) { in t_setAutoWrap()
1091 static int t_setAutoWrapThreshold(lua_State *L) { in t_setAutoWrapThreshold()
1098 static int t_getText(lua_State *L) { in t_getText()
1105 static int t_getFont(lua_State *L) { in t_getFont()
1112 static int t_getAlpha(lua_State *L) { in t_getAlpha()
1119 static int t_getColor(lua_State *L) { in t_getColor()
1126 static int t_isAutoWrap(lua_State *L) { in t_isAutoWrap()
1133 static int t_getAutoWrapThreshold(lua_State *L) { in t_getAutoWrapThreshold()
1140 static int t_remove(lua_State *L) { in t_remove()
1169 lua_State *L = static_cast<lua_State *>(pScript->getScriptObject()); in registerScriptBindings() local