Lines Matching defs:L

43 static int dummyFuncError(lua_State *L) {  in dummyFuncError()
48 static int getMilliTicks(lua_State *L) { in getMilliTicks()
57 static int getTimer(lua_State *L) { in getTimer()
66 static int startService(lua_State *L) { in startService()
74 static int sleep(lua_State *L) { in sleep()
81 static int crash(lua_State *L) { in crash()
88 static int executeFile(lua_State *L) { in executeFile()
99 static int getUserdataDirectory(lua_State *L) { in getUserdataDirectory()
104 static int getPathSeparator(lua_State *L) { in getPathSeparator()
109 static int fileExists(lua_State *L) { in fileExists()
114 static int createDirectory(lua_State *L) { in createDirectory()
120 static int getWinCode(lua_State *L) { in getWinCode()
125 static int getSubversionRevision(lua_State *L) { in getSubversionRevision()
131 static int getUsedMemory(lua_State *L) { in getUsedMemory()
163 static int isVisible(lua_State *L) { in isVisible()
170 static int setVisible(lua_State *L) { in setVisible()
177 static int getX(lua_State *L) { in getX()
184 static int getY(lua_State *L) { in getY()
191 static int setX(lua_State *L) { in setX()
198 static int setY(lua_State *L) { in setY()
205 static int getWidth(lua_State *L) { in getWidth()
212 static int getHeight(lua_State *L) { in getHeight()
219 static int setWidth(lua_State *L) { in setWidth()
226 static int setHeight(lua_State *L) { in setHeight()
233 static int getTitle(lua_State *L) { in getTitle()
240 static int setTitle(lua_State *L) { in setTitle()
249 static int processMessages(lua_State *L) { in processMessages()
265 static int closeWanted(lua_State *L) { in closeWanted()
307 static int precacheResource(lua_State *L) { in precacheResource()
322 static int forcePrecacheResource(lua_State *L) { in forcePrecacheResource()
337 static int getMaxMemoryUsage(lua_State *L) { in getMaxMemoryUsage()
350 static int setMaxMemoryUsage(lua_State *L) { in setMaxMemoryUsage()
362 static int emptyCache(lua_State *L) { in emptyCache()
373 static int dumpLockedResources(lua_State *L) { in dumpLockedResources()
398 static int reloadSlots(lua_State *L) { in reloadSlots()
404 static int getSlotCount(lua_State *L) { in getSlotCount()
409 static int isSlotOccupied(lua_State *L) { in isSlotOccupied()
414 static int getSavegameDirectory(lua_State *L) { in getSavegameDirectory()
419 static int isSavegameCompatible(lua_State *L) { in isSavegameCompatible()
425 static int getSavegameDescription(lua_State *L) { in getSavegameDescription()
431 static int getSavegameFilename(lua_State *L) { in getSavegameFilename()
436 static int loadGame(lua_State *L) { in loadGame()
441 static int saveGame(lua_State *L) { in saveGame()
464 lua_State *L = static_cast<lua_State *>(pScript->getScriptObject()); in registerScriptBindings() local