Lines Matching refs:MOUNT_DIR

29 MOUNT_DIR=./src  macro
207 $(BUILDDIR)/glquake/cl_demo.o : $(MOUNT_DIR)/cl_demo.c
210 $(BUILDDIR)/glquake/cl_input.o : $(MOUNT_DIR)/cl_input.c
213 $(BUILDDIR)/glquake/cl_main.o : $(MOUNT_DIR)/cl_main.c
216 $(BUILDDIR)/glquake/cl_parse.o : $(MOUNT_DIR)/cl_parse.c
219 $(BUILDDIR)/glquake/cl_tent.o : $(MOUNT_DIR)/cl_tent.c
222 $(BUILDDIR)/glquake/chase.o : $(MOUNT_DIR)/chase.c
225 $(BUILDDIR)/glquake/cmd.o : $(MOUNT_DIR)/cmd.c
228 $(BUILDDIR)/glquake/common.o : $(MOUNT_DIR)/common.c
231 $(BUILDDIR)/glquake/console.o : $(MOUNT_DIR)/console.c
234 $(BUILDDIR)/glquake/crc.o : $(MOUNT_DIR)/crc.c
237 $(BUILDDIR)/glquake/cvar.o : $(MOUNT_DIR)/cvar.c
240 $(BUILDDIR)/glquake/d_vars.o : $(MOUNT_DIR)/d_vars.c
243 $(BUILDDIR)/glquake/dzipcrc.o : $(MOUNT_DIR)/dzipcrc.c
246 $(BUILDDIR)/glquake/dzipdecode.o : $(MOUNT_DIR)/dzipdecode.c
249 $(BUILDDIR)/glquake/dzipun.o : $(MOUNT_DIR)/dzipun.c
252 $(BUILDDIR)/glquake/dzipmain.o : $(MOUNT_DIR)/dzipmain.c
255 $(BUILDDIR)/glquake/gl_draw.o : $(MOUNT_DIR)/gl_draw.c
258 $(BUILDDIR)/glquake/gl_mesh.o : $(MOUNT_DIR)/gl_mesh.c
261 $(BUILDDIR)/glquake/gl_model.o : $(MOUNT_DIR)/gl_model.c
264 $(BUILDDIR)/glquake/gl_refrag.o : $(MOUNT_DIR)/gl_refrag.c
267 $(BUILDDIR)/glquake/gl_rlight.o : $(MOUNT_DIR)/gl_rlight.c
270 $(BUILDDIR)/glquake/gl_rmain.o : $(MOUNT_DIR)/gl_rmain.c
273 $(BUILDDIR)/glquake/gl_rmisc.o : $(MOUNT_DIR)/gl_rmisc.c
276 $(BUILDDIR)/glquake/gl_rsurf.o : $(MOUNT_DIR)/gl_rsurf.c
279 $(BUILDDIR)/glquake/gl_screen.o : $(MOUNT_DIR)/gl_screen.c
282 $(BUILDDIR)/glquake/gl_vidlinuxglx.o : $(MOUNT_DIR)/gl_vidlinuxglx.c
285 $(BUILDDIR)/glquake/gl_warp.o : $(MOUNT_DIR)/gl_warp.c
288 $(BUILDDIR)/glquake/host.o : $(MOUNT_DIR)/host.c
291 $(BUILDDIR)/glquake/host_cmd.o : $(MOUNT_DIR)/host_cmd.c
294 $(BUILDDIR)/glquake/keys.o : $(MOUNT_DIR)/keys.c
297 $(BUILDDIR)/glquake/menu.o : $(MOUNT_DIR)/menu.c
300 $(BUILDDIR)/glquake/neh.o : $(MOUNT_DIR)/neh.c
303 $(BUILDDIR)/glquake/mathlib.o : $(MOUNT_DIR)/mathlib.c
306 $(BUILDDIR)/glquake/net_dgrm.o : $(MOUNT_DIR)/net_dgrm.c
309 $(BUILDDIR)/glquake/net_loop.o : $(MOUNT_DIR)/net_loop.c
312 $(BUILDDIR)/glquake/net_main.o : $(MOUNT_DIR)/net_main.c
315 $(BUILDDIR)/glquake/net_vcr.o : $(MOUNT_DIR)/net_vcr.c
318 $(BUILDDIR)/glquake/net_udp.o : $(MOUNT_DIR)/net_udp.c
321 $(BUILDDIR)/glquake/net_bsd.o : $(MOUNT_DIR)/net_bsd.c
324 $(BUILDDIR)/glquake/pr_cmds.o : $(MOUNT_DIR)/pr_cmds.c
327 $(BUILDDIR)/glquake/pr_edict.o : $(MOUNT_DIR)/pr_edict.c
330 $(BUILDDIR)/glquake/pr_exec.o : $(MOUNT_DIR)/pr_exec.c
333 $(BUILDDIR)/glquake/r_part.o : $(MOUNT_DIR)/r_part.c
336 $(BUILDDIR)/glquake/r_vars.o : $(MOUNT_DIR)/r_vars.c
339 $(BUILDDIR)/glquake/sbar.o : $(MOUNT_DIR)/sbar.c
342 $(BUILDDIR)/glquake/sv_main.o : $(MOUNT_DIR)/sv_main.c
345 $(BUILDDIR)/glquake/sv_phys.o : $(MOUNT_DIR)/sv_phys.c
348 $(BUILDDIR)/glquake/sv_move.o : $(MOUNT_DIR)/sv_move.c
351 $(BUILDDIR)/glquake/sv_user.o : $(MOUNT_DIR)/sv_user.c
354 $(BUILDDIR)/glquake/zone.o : $(MOUNT_DIR)/zone.c
357 $(BUILDDIR)/glquake/view.o : $(MOUNT_DIR)/view.c
360 $(BUILDDIR)/glquake/wad.o : $(MOUNT_DIR)/wad.c
363 $(BUILDDIR)/glquake/world.o : $(MOUNT_DIR)/world.c
366 $(BUILDDIR)/glquake/cd_linux.o : $(MOUNT_DIR)/cd_linux.c
369 $(BUILDDIR)/glquake/cd_sdl.o : $(MOUNT_DIR)/cd_sdl.c
372 $(BUILDDIR)/glquake/sys_linux.o : $(MOUNT_DIR)/sys_linux.c
375 $(BUILDDIR)/glquake/snd_dma.o : $(MOUNT_DIR)/snd_dma.c
378 $(BUILDDIR)/glquake/snd_mem.o : $(MOUNT_DIR)/snd_mem.c
381 $(BUILDDIR)/glquake/snd_mix.o : $(MOUNT_DIR)/snd_mix.c
384 $(BUILDDIR)/glquake/snd_linux.o : $(MOUNT_DIR)/snd_linux.c
387 $(BUILDDIR)/glquake/snd_linux_sdl.o : $(MOUNT_DIR)/snd_linux_sdl.c
390 $(BUILDDIR)/glquake/math.o : $(MOUNT_DIR)/math.s
393 $(BUILDDIR)/glquake/snd_mixa.o : $(MOUNT_DIR)/snd_mixa.s
396 $(BUILDDIR)/glquake/sys_dosa.o : $(MOUNT_DIR)/sys_dosa.s
399 $(BUILDDIR)/glquake/worlda.o : $(MOUNT_DIR)/worlda.s