Lines Matching refs:boardh
96 int boardw, boardh; member
731 y += boardh; in animate_pulse()
733 if (dir[d].y == 1 && 2 * dt > speed && y == boardh - 1) { in animate_pulse()
734 y -= boardh; in animate_pulse()
774 if((col >= boardw) || (row >= boardh)) in get_cell_from_mouse_position()
817 for (i=0; i<=boardh; i++) { in arena_update()
824 rect.h = cellh * boardh + (boardh + 1) * border; in arena_update()
853 fill_arena_cell(wid,col,boardh - 1,c_edgematch); in arena_update()
855 if(row == boardh - 1) in arena_update()
862 for (j=0; j<boardh; j++) { in arena_update()
1140 sourceytop = boardh / 2; in resize()
1144 h = cellh * boardh + (boardh + 1) * border + 2 * padding; in resize()
1210 boardw = 5; boardh = 5; in new_game()
1215 boardw = 10; boardh = 9; in new_game()
1220 boardw = 10; boardh = 9; in new_game()
1225 boardw = 20; boardh = 18; in new_game()
1230 boardw = 50; boardh = 50; in new_game()
1235 boardw = 50; boardh = 50; in new_game()
1309 if (i >= boardw || j >= boardh) return; in arena_handle_click()