Lines Matching refs:newnum
64 void CL_DeltaEntity (msg_t *msg, clSnapshot_t *frame, int newnum, entityState_t *old, in CL_DeltaEntity() argument
75 MSG_ReadDeltaEntity( msg, old, state, newnum ); in CL_DeltaEntity()
92 int newnum; in CL_ParsePacketEntities() local
116 newnum = MSG_ReadBits( msg, GENTITYNUM_BITS ); in CL_ParsePacketEntities()
118 if ( newnum == (MAX_GENTITIES-1) ) { in CL_ParsePacketEntities()
126 while ( oldnum < newnum ) { in CL_ParsePacketEntities()
143 if (oldnum == newnum) { in CL_ParsePacketEntities()
146 Com_Printf ("%3i: delta: %i\n", msg->readcount, newnum); in CL_ParsePacketEntities()
148 CL_DeltaEntity( msg, newframe, newnum, oldstate, qfalse ); in CL_ParsePacketEntities()
162 if ( oldnum > newnum ) { in CL_ParsePacketEntities()
165 Com_Printf ("%3i: baseline: %i\n", msg->readcount, newnum); in CL_ParsePacketEntities()
167 CL_DeltaEntity( msg, newframe, newnum, &cl.entityBaselines[newnum], qfalse ); in CL_ParsePacketEntities()
465 int newnum; in CL_ParseGamestate() local
508 newnum = MSG_ReadBits( msg, GENTITYNUM_BITS ); in CL_ParseGamestate()
509 if ( newnum < 0 || newnum >= MAX_GENTITIES ) { in CL_ParseGamestate()
510 Com_Error( ERR_DROP, "Baseline number out of range: %i", newnum ); in CL_ParseGamestate()
513 es = &cl.entityBaselines[ newnum ]; in CL_ParseGamestate()
514 MSG_ReadDeltaEntity( msg, &nullstate, es, newnum ); in CL_ParseGamestate()