Lines Matching refs:deviceID

74 static void update_saved_mapping(int deviceID)  in update_saved_mapping()  argument
76 InputDevice *device = &devices[deviceID]; in update_saved_mapping()
92 static void load_from_saved_mapping(int deviceID) in load_from_saved_mapping() argument
94 InputDevice *device = &devices[deviceID]; in load_from_saved_mapping()
103 control_resetmappings(deviceID); in load_from_saved_mapping()
125 static void setup_device(int deviceID, DeviceType type, const char *name, int port) in setup_device() argument
127 devices[deviceID].deviceType = type; in setup_device()
128 devices[deviceID].port = port; in setup_device()
129 snprintf(devices[deviceID].name, sizeof(devices[deviceID].name), "%s #%i", name, port+1); in setup_device()
130 load_from_saved_mapping(deviceID); in setup_device()
131 printf("Set up device: %s\n", devices[deviceID].name); in setup_device()
226 void control_resetmappings(int deviceID) in control_resetmappings() argument
228 if (deviceID < 0) return; in control_resetmappings()
230 InputDevice *device = &devices[deviceID]; in control_resetmappings()
341 InputDevice *device = &devices[playerControls->deviceID]; in control_update_player()
362 void control_remapdevice(int deviceID) in control_remapdevice() argument
364 if (deviceID < 0) in control_remapdevice()
372 assert(devices[deviceID].deviceType != DEVICE_TYPE_NONE); in control_remapdevice()
373 remapDevice = &devices[deviceID]; in control_remapdevice()
383 int *control_getmappings(int deviceID) in control_getmappings() argument
385 return devices[deviceID].mappings; in control_getmappings()
388 const char *control_getkeyname(int deviceID, int keycode) in control_getkeyname() argument
390 if (deviceID < 0) return "None"; in control_getkeyname()
392 if (devices[deviceID].deviceType == DEVICE_TYPE_WII_REMOTE) in control_getkeyname()
418 else if (devices[deviceID].deviceType == DEVICE_TYPE_WIIMOTE_NUNCHUK) in control_getkeyname()
456 else if (devices[deviceID].deviceType == DEVICE_TYPE_CLASSIC_CONTROLLER) in control_getkeyname()
488 bool control_isvaliddevice(int deviceID) in control_isvaliddevice() argument
490 return deviceID >= 0 && devices[deviceID].deviceType != DEVICE_TYPE_NONE; in control_isvaliddevice()
493 const char *control_getdevicename(int deviceID) in control_getdevicename() argument
495 return devices[deviceID].deviceType == DEVICE_TYPE_NONE ? "None" : devices[deviceID].name; in control_getdevicename()
498 void control_rumble(int deviceID, int ratio, int msec) in control_rumble() argument