Lines Matching refs:TrainManager

41 				if (TrainManager.PlayerTrain == null)  in Update()
49 for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++) in Update()
51 for (int k = 0; k < TrainManager.PlayerTrain.Cars[j].Doors.Length; k++) in Update()
53 if (TrainManager.PlayerTrain.Cars[j].Doors[k].State != 0.0) in Update()
55 if (TrainManager.PlayerTrain.Cars[j].Doors[k].Direction == -1) in Update()
59 else if (TrainManager.PlayerTrain.Cars[j].Doors[k].Direction == 1) in Update()
70 int j = TrainManager.PlayerTrain.Station; in Update()
73 int p = Program.CurrentRoute.Stations[j].GetStopIndex(TrainManager.PlayerTrain.NumberOfCars); in Update()
76 if (Math.Abs(TrainManager.PlayerTrain.CurrentSpeed) < 0.1) in Update()
92 OpenedDoorsCounter += (Math.Abs(TrainManager.PlayerTrain.CurrentSpeed) + 0.25) * TimeElapsed; in Update()
106 double nr = TrainManager.PlayerTrain.CurrentRouteLimit; in Update()
107 double ns = TrainManager.PlayerTrain.CurrentSectionLimit; in Update()
109 double a = Math.Abs(TrainManager.PlayerTrain.CurrentSpeed) - 0.277777777777778; in Update()
127 for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++) in Update()
129 if (TrainManager.PlayerTrain.Cars[j].Topples) in Update()
154 for (int j = 0; j < TrainManager.PlayerTrain.Cars.Length; j++) in Update()
156 if (TrainManager.PlayerTrain.Cars[j].Derailed) in Update()
176 if (TrainManager.PlayerTrain.CurrentSectionLimit == 0.0) in Update()
196 int j = TrainManager.PlayerTrain.Station; in Update()
199 if (j >= ArrivalStation & TrainManager.PlayerTrain.StationState == TrainStopState.Boarding) in Update()
241 … int p = Program.CurrentRoute.Stations[j].GetStopIndex(TrainManager.PlayerTrain.NumberOfCars); in Update()
244 double d = TrainManager.PlayerTrain.StationDistanceToStopPoint; in Update()
310 int j = TrainManager.PlayerTrain.Station; in Update()
316 q = TrainManager.PlayerTrain.StationState == TrainStopState.Completed; in Update()
320 …q = TrainManager.PlayerTrain.StationState != TrainStopState.Pending & (TrainManager.PlayerTrain.Cu… in Update()
324 …double r = TrainManager.PlayerTrain.StationDepartureTime - Program.CurrentRoute.SecondsSinceMidnig… in Update()
339 if (TrainManager.PlayerTrain.Passengers.FallenOver & PassengerTimer == 0.0) in Update()
351 if (TrainManager.PlayerTrain.Passengers.FallenOver) in Update()
400 ScoreLogs[ScoreLogCount].Position = TrainManager.PlayerTrain.Cars[0].TrackPosition; in AddScore()