Lines Matching refs:ObjectState

89 					new ObjectState(), new ObjectState(), new ObjectState()  in Object()
96 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 81, true)); in Object()
100 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
101 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 83, true)); in Object()
105 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
106 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 83, true)); in Object()
110 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
116 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 81, true)); in Object()
117 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
121 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
125 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
129 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 88, true)); in Object()
134 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 88, true)); in Object()
135 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 92, true)); in Object()
139 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 87, true)); in Object()
140 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 92, true)); in Object()
144 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 86, true)); in Object()
150 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
154 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
158 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 89, true)); in Object()
162 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 89, true)); in Object()
163 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 91, true)); in Object()
167 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 85, true)); in Object()
168 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 90, true)); in Object()
172 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 87, true)); in Object()
173 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 91, true)); in Object()
177 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 87, true)); in Object()
183 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
187 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
191 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 85, true)); in Object()
196 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 85, true)); in Object()
197 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 90, true)); in Object()
201 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 94, true)); in Object()
202 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 90, true)); in Object()
206 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 84, true)); in Object()
212 signal.States[0] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
216 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 82, true)); in Object()
222 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
226 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()
227 signal.States[2] = new ObjectState(Parser.CreateStaticObject(Position, 1, 82, true)); in Object()
231 signal.States[1] = new ObjectState(Parser.CreateStaticObject(Position, 1, 80, true)); in Object()