Lines Matching refs:delta_angles

321 		ucmd.angles[YAW] = ANGLE2SHORT( targetYaw + error ) - client->ps.delta_angles[YAW];  in NPC_UpdateAngles()
357 ucmd.angles[PITCH] = ANGLE2SHORT( targetPitch + error ) - client->ps.delta_angles[PITCH]; in NPC_UpdateAngles()
360 …ucmd.angles[ROLL] = ANGLE2SHORT ( NPC->client->ps.viewangles[ROLL] ) - client->ps.delta_angles[ROL… in NPC_UpdateAngles()
473 ucmd.angles[YAW] = ANGLE2SHORT( targetYaw + error ) - client->ps.delta_angles[YAW]; in NPC_UpdateAngles()
547 ucmd.angles[PITCH] = ANGLE2SHORT( targetPitch + error ) - client->ps.delta_angles[PITCH]; in NPC_UpdateAngles()
550 …ucmd.angles[ROLL] = ANGLE2SHORT ( NPC->client->ps.viewangles[ROLL] ) - client->ps.delta_angles[ROL… in NPC_UpdateAngles()
633 ucmd.angles[YAW] = ANGLE2SHORT( targetYaw + diff + error ) - client->ps.delta_angles[YAW]; in NPC_UpdateFiringAngles()
646 ucmd.angles[PITCH] = ANGLE2SHORT( targetPitch + diff + error ) - client->ps.delta_angles[PITCH]; in NPC_UpdateFiringAngles()
649 …ucmd.angles[ROLL] = ANGLE2SHORT ( NPC->client->ps.viewangles[ROLL] ) - client->ps.delta_angles[ROL… in NPC_UpdateFiringAngles()
735 ucmd.angles[YAW] = ANGLE2SHORT( targetYaw + diff + error ) - client->ps.delta_angles[YAW]; in NPC_UpdateFiringAngles()
768 ucmd.angles[PITCH] = ANGLE2SHORT( targetPitch + diff + error ) - client->ps.delta_angles[PITCH]; in NPC_UpdateFiringAngles()
771 …ucmd.angles[ROLL] = ANGLE2SHORT ( NPC->client->ps.viewangles[ROLL] ) - client->ps.delta_angles[ROL… in NPC_UpdateFiringAngles()
1376 …ize360( NPCInfo->desiredYaw - ( SHORT2ANGLE( ucmd.angles[YAW] + client->ps.delta_angles[YAW] ) ) ); in NPC_FacePosition()
1385 float currentAngles = ( SHORT2ANGLE( ucmd.angles[PITCH] + client->ps.delta_angles[PITCH] ) ); in NPC_FacePosition()