Lines Matching refs:MAXLIGHTMAPS
435 int lightmapIndex[MAXLIGHTMAPS]; // for a shader to match, both name and lightmapIndex must match
436 byte styles[MAXLIGHTMAPS];
642 #define VERTEXSIZE (6+(MAXLIGHTMAPS*3))
644 #define VERTEX_COLOR (5+(MAXLIGHTMAPS*2))
647 #define VERTEX_FINAL_COLOR (5+(MAXLIGHTMAPS*3))
743 byte ambientLight[MAXLIGHTMAPS][3];
744 byte directLight[MAXLIGHTMAPS][3];
745 byte styles[MAXLIGHTMAPS];
1361 extern const int lightmapsNone[MAXLIGHTMAPS];
1362 extern const int lightmaps2d[MAXLIGHTMAPS];
1363 extern const int lightmapsVertex[MAXLIGHTMAPS];
1364 extern const int lightmapsFullBright[MAXLIGHTMAPS];
1365 extern const byte stylesDefault[MAXLIGHTMAPS];
1406 #define NUM_TEX_COORDS (MAXLIGHTMAPS+1)