Lines Matching refs:soundOn
1675 G_Sound( ent, CHAN_WEAPON, ent->client->saber[1].soundOn ); in G_SetTauntAnim()
1679 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
1687 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
1751 G_Sound( ent, CHAN_WEAPON, ent->client->saber[1].soundOn ); in G_SetTauntAnim()
1755 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
1817 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
1826 G_Sound( ent, CHAN_WEAPON, ent->client->saber[1].soundOn ); in G_SetTauntAnim()
1830 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
1838 G_Sound( ent, CHAN_WEAPON, ent->client->saber[0].soundOn ); in G_SetTauntAnim()
2431 if (ent->client->saber[0].soundOn) in ClientThink_real()
2433 G_Sound(ent, CHAN_AUTO, ent->client->saber[0].soundOn); in ClientThink_real()
2435 if (ent->client->saber[1].soundOn) in ClientThink_real()
2437 G_Sound(ent, CHAN_AUTO, ent->client->saber[1].soundOn); in ClientThink_real()
2454 if (duelAgainst->client->saber[0].soundOn) in ClientThink_real()
2456 G_Sound(duelAgainst, CHAN_AUTO, duelAgainst->client->saber[0].soundOn); in ClientThink_real()
2458 if (duelAgainst->client->saber[1].soundOn) in ClientThink_real()
2460 G_Sound(duelAgainst, CHAN_AUTO, duelAgainst->client->saber[1].soundOn); in ClientThink_real()