Lines Matching defs:SSkinGoreData
212 struct SSkinGoreData struct
214 vec3_t angles;
215 vec3_t position;
216 int currentTime;
217 int entNum;
218 vec3_t rayDirection; // in world space
219 vec3_t hitLocation; // in world space
220 vec3_t scale;
221 float SSize; // size of splotch in the S texture direction in world units
222 float TSize; // size of splotch in the T texture direction in world units
223 float theta; // angle to rotate the splotch
227 goreEnum_t shaderEnum; // enum that'll get switched over to the shader's actual handle