Lines Matching refs:Palette

214 	_btnOk->setColor(Palette::blockOffset(15)+6);  in SoldierInfoState()
219 _btnPrev->setColor(Palette::blockOffset(15)+6); in SoldierInfoState()
232 _btnNext->setColor(Palette::blockOffset(15)+6); in SoldierInfoState()
245 _btnArmor->setColor(Palette::blockOffset(15)+6); in SoldierInfoState()
249 _edtSoldier->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
254 _btnSack->setColor(Palette::blockOffset(15)+6); in SoldierInfoState()
258 _txtRank->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
259 _txtRank->setSecondaryColor(Palette::blockOffset(13)); in SoldierInfoState()
261 _txtMissions->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
262 _txtMissions->setSecondaryColor(Palette::blockOffset(13)); in SoldierInfoState()
264 _txtKills->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
265 _txtKills->setSecondaryColor(Palette::blockOffset(13)); in SoldierInfoState()
267 _txtCraft->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
268 _txtCraft->setSecondaryColor(Palette::blockOffset(13)); in SoldierInfoState()
270 _txtRecovery->setColor(Palette::blockOffset(13)+10); in SoldierInfoState()
271 _txtRecovery->setSecondaryColor(Palette::blockOffset(13)); in SoldierInfoState()
273 _txtPsionic->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
277 _txtTimeUnits->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
280 _numTimeUnits->setColor(Palette::blockOffset(13)); in SoldierInfoState()
282 _barTimeUnits->setColor(Palette::blockOffset(3)); in SoldierInfoState()
283 _barTimeUnits->setColor2(Palette::blockOffset(3)+4); in SoldierInfoState()
287 _txtStamina->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
290 _numStamina->setColor(Palette::blockOffset(13)); in SoldierInfoState()
292 _barStamina->setColor(Palette::blockOffset(9)); in SoldierInfoState()
293 _barStamina->setColor2(Palette::blockOffset(9)+4); in SoldierInfoState()
297 _txtHealth->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
300 _numHealth->setColor(Palette::blockOffset(13)); in SoldierInfoState()
302 _barHealth->setColor(Palette::blockOffset(2)); in SoldierInfoState()
303 _barHealth->setColor2(Palette::blockOffset(2)+4); in SoldierInfoState()
307 _txtBravery->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
310 _numBravery->setColor(Palette::blockOffset(13)); in SoldierInfoState()
312 _barBravery->setColor(Palette::blockOffset(4)); in SoldierInfoState()
313 _barBravery->setColor2(Palette::blockOffset(4)+4); in SoldierInfoState()
317 _txtReactions->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
320 _numReactions->setColor(Palette::blockOffset(13)); in SoldierInfoState()
322 _barReactions->setColor(Palette::blockOffset(1)); in SoldierInfoState()
323 _barReactions->setColor2(Palette::blockOffset(1)+4); in SoldierInfoState()
327 _txtFiring->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
330 _numFiring->setColor(Palette::blockOffset(13)); in SoldierInfoState()
332 _barFiring->setColor(Palette::blockOffset(8)); in SoldierInfoState()
333 _barFiring->setColor2(Palette::blockOffset(8)+4); in SoldierInfoState()
337 _txtThrowing->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
340 _numThrowing->setColor(Palette::blockOffset(13)); in SoldierInfoState()
342 _barThrowing->setColor(Palette::blockOffset(10)); in SoldierInfoState()
343 _barThrowing->setColor2(Palette::blockOffset(10)+4); in SoldierInfoState()
347 _txtMelee->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
350 _numMelee->setColor(Palette::blockOffset(13)); in SoldierInfoState()
352 _barMelee->setColor(Palette::blockOffset(4)); in SoldierInfoState()
353 _barMelee->setColor2(Palette::blockOffset(4)+4); in SoldierInfoState()
357 _txtStrength->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
360 _numStrength->setColor(Palette::blockOffset(13)); in SoldierInfoState()
362 _barStrength->setColor(Palette::blockOffset(5)); in SoldierInfoState()
363 _barStrength->setColor2(Palette::blockOffset(5)+4); in SoldierInfoState()
367 _txtPsiStrength->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
370 _numPsiStrength->setColor(Palette::blockOffset(13)); in SoldierInfoState()
372 _barPsiStrength->setColor(Palette::blockOffset(11)); in SoldierInfoState()
373 _barPsiStrength->setColor2(Palette::blockOffset(11)+4); in SoldierInfoState()
377 _txtPsiSkill->setColor(Palette::blockOffset(15)+1); in SoldierInfoState()
380 _numPsiSkill->setColor(Palette::blockOffset(13)); in SoldierInfoState()
382 _barPsiSkill->setColor(Palette::blockOffset(11)); in SoldierInfoState()
383 _barPsiSkill->setColor2(Palette::blockOffset(11)+4); in SoldierInfoState()
613 …ame, tr("STR_STORAGE_EXCEEDED").arg(_base->getName()).c_str(), _palette, Palette::blockOffset(15)+… in btnOkClick()