Lines Matching refs:play

126 	play = NULL;  in Menu_demo_central()
133 if(play) in ~Menu_demo_central()
134 delete play; in ~Menu_demo_central()
148 if(play) { in clear_detail()
149 delete play; in clear_detail()
150 play = NULL; in clear_detail()
174 play = new Playback(res); in drive_playback()
175 if(play->completed || !play->valid) { in drive_playback()
178 delete play; in drive_playback()
179 play = NULL; in drive_playback()
187 if(play->packet_gameserver) { in drive_playback()
189 if(play->packet_gameserver->survivor) in drive_playback()
191 Attack_type nat=play->packet_gameserver->normal_attack.type; in drive_playback()
192 Attack_type cat=play->packet_gameserver->clean_attack.type; in drive_playback()
197 if(play->packet_gameserver->hot_potato) in drive_playback()
199 switch(play->packet_gameserver->game_end) { in drive_playback()
205 play->packet_gameserver->game_end_value); in drive_playback()
208 sprintf(s_end, "After %i minutes", play->packet_gameserver->game_end_value/6000); in drive_playback()
209 if(play->single()) in drive_playback()
213 sprintf(s_end, "After %i points", play->packet_gameserver->game_end_value); in drive_playback()
216 sprintf(s_end, "After %i lines", play->packet_gameserver->game_end_value); in drive_playback()
223 if(play->single()) in drive_playback()
225 populate_dict(play->sum); in drive_playback()
282 if(!play->single()) { in populate_dict()
323 if(!play->single()) { in populate_dict()
377 if(!play) { in step()
382 if(play) { in step()
383 play->shit_skipper2000(false); in step()
385 call(new Call_setfont(pal, new Demo_multi_player(play))); in step()
388 play = NULL; in step()