Lines Matching refs:log_fp

725 	fprintf( glw_state.log_fp, "glAccum\n" );  in logAccum()
731 fprintf( glw_state.log_fp, "glAlphaFunc( 0x%x, %f )\n", func, ref ); in logAlphaFunc()
737 fprintf( glw_state.log_fp, "glAreTexturesResident\n" ); in logAreTexturesResident()
743 fprintf( glw_state.log_fp, "glArrayElement\n" ); in logArrayElement()
749 fprintf( glw_state.log_fp, "glBegin( 0x%x )\n", mode ); in logBegin()
755 fprintf( glw_state.log_fp, "glBindTexture( 0x%x, %u )\n", target, texture ); in logBindTexture()
761 fprintf( glw_state.log_fp, "glBitmap\n" ); in logBitmap()
767 fprintf( glw_state.log_fp, "glBlendFunc( 0x%x, 0x%x )\n", sfactor, dfactor ); in logBlendFunc()
773 fprintf( glw_state.log_fp, "glCallList( %u )\n", list ); in logCallList()
779 fprintf( glw_state.log_fp, "glCallLists\n" ); in logCallLists()
785 fprintf( glw_state.log_fp, "glClear\n" ); in logClear()
791 fprintf( glw_state.log_fp, "glClearAccum\n" ); in logClearAccum()
797 fprintf( glw_state.log_fp, "glClearColor\n" ); in logClearColor()
803 fprintf( glw_state.log_fp, "glClearDepth\n" ); in logClearDepth()
809 fprintf( glw_state.log_fp, "glClearIndex\n" ); in logClearIndex()
815 fprintf( glw_state.log_fp, "glClearStencil\n" ); in logClearStencil()
821 fprintf( glw_state.log_fp, "glClipPlane\n" ); in logClipPlane()
827 fprintf( glw_state.log_fp, "glColor3b\n" ); in logColor3b()
833 fprintf( glw_state.log_fp, "glColor3bv\n" ); in logColor3bv()
839 fprintf( glw_state.log_fp, "glColor3d\n" ); in logColor3d()
845 fprintf( glw_state.log_fp, "glColor3dv\n" ); in logColor3dv()
851 fprintf( glw_state.log_fp, "glColor3f\n" ); in logColor3f()
857 fprintf( glw_state.log_fp, "glColor3fv\n" ); in logColor3fv()
863 fprintf( glw_state.log_fp, "glColor3i\n" ); in logColor3i()
869 fprintf( glw_state.log_fp, "glColor3iv\n" ); in logColor3iv()
875 fprintf( glw_state.log_fp, "glColor3s\n" ); in logColor3s()
881 fprintf( glw_state.log_fp, "glColor3sv\n" ); in logColor3sv()
887 fprintf( glw_state.log_fp, "glColor3ub\n" ); in logColor3ub()
893 fprintf( glw_state.log_fp, "glColor3ubv\n" ); in logColor3ubv()
897 #define SIG( x ) fprintf( glw_state.log_fp, x "\n" )
947 fprintf( glw_state.log_fp, "glColor4f( %f,%f,%f,%f )\n", red, green, blue, alpha ); in logColor4f()
952 fprintf( glw_state.log_fp, "glColor4fv( %f,%f,%f,%f )\n", v[0], v[1], v[2], v[3] ); in logColor4fv()
1090 fprintf( glw_state.log_fp, "glDisable( 0x%x )\n", cap ); in logDisable()
1144 fprintf( glw_state.log_fp, "glEnable( 0x%x )\n", cap ); in logEnable()
1472 fprintf( glw_state.log_fp, "glHint( 0x%x, 0x%x )\n", target, mode ); in logHint()
1891 fprintf( glw_state.log_fp, "glPolygonMode( 0x%x, 0x%x )\n", face, mode ); in logPolygonMode()
2371 fprintf( glw_state.log_fp, "glTexEnvf( 0x%x, 0x%x, %f )\n", target, pname, param ); in logTexEnvf()
2383 fprintf( glw_state.log_fp, "glTexEnvi( 0x%x, 0x%x, 0x%x )\n", target, pname, param ); in logTexEnvi()
2437 fprintf( glw_state.log_fp, "glTexParameterf( 0x%x, 0x%x, %f )\n", target, pname, param ); in logTexParameterf()
2448 fprintf( glw_state.log_fp, "glTexParameteri( 0x%x, 0x%x, 0x%x )\n", target, pname, param ); in logTexParameteri()
3386 if ( !glw_state.log_fp ) in GLimp_EnableLogging()
3398 glw_state.log_fp = fopen( buffer, "wt" ); in GLimp_EnableLogging()
3400 fprintf( glw_state.log_fp, "%s\n", asctime( newtime ) ); in GLimp_EnableLogging()
4084 fprintf( glw_state.log_fp, "*** R_BeginFrame ***\n" ); in GLimp_LogNewFrame()