Lines Matching refs:PRINT_ALL

270 		ri.Con_Printf (PRINT_ALL, "bad filter name\n");  in GL_TextureMode()
318 ri.Con_Printf (PRINT_ALL, "bad alpha texture mode name\n"); in GL_TextureAlphaMode()
342 ri.Con_Printf (PRINT_ALL, "bad solid texture mode name\n"); in GL_TextureSolidMode()
365 ri.Con_Printf (PRINT_ALL, "------------------\n"); in GL_ImageList_f()
376 ri.Con_Printf (PRINT_ALL, "M"); in GL_ImageList_f()
379 ri.Con_Printf (PRINT_ALL, "S"); in GL_ImageList_f()
382 ri.Con_Printf (PRINT_ALL, "W"); in GL_ImageList_f()
385 ri.Con_Printf (PRINT_ALL, "P"); in GL_ImageList_f()
388 ri.Con_Printf (PRINT_ALL, " "); in GL_ImageList_f()
392 ri.Con_Printf (PRINT_ALL, " %3i %3i %s: %s\n", in GL_ImageList_f()
395 ri.Con_Printf (PRINT_ALL, "Total texel count (not counting mipmaps): %i\n", texels); in GL_ImageList_f()
529 ri.Con_Printf (PRINT_ALL, "Bad pcx file %s\n", filename); in LoadPCX()
656 ri.Con_Printf (PRINT_ALL, "LoadTGA: Bad tga file %s\n", name); in LoadTGA()
663 …ri.Con_Printf (PRINT_ALL, "LoadTGA: %s has wrong image format; only type 2 and 10 targa RGB images… in LoadTGA()
670 …ri.Con_Printf (PRINT_ALL, "LoadTGA: %s has wrong image format; only 32 or 24 bit images supported … in LoadTGA()
831 ri.Con_Printf(PRINT_ALL, "Premature end of JPEG data\n"); in jpg_fill_input_buffer()
842 ri.Con_Printf(PRINT_ALL, "Premature end of JPEG data\n"); in jpg_skip_input_data()
883 ri.Con_Printf (PRINT_ALL, "Bad jpg file %s\n", filename); in LoadJPG()
904 ri.Con_Printf(PRINT_ALL, "Invalid JPEG colour components\n"); in LoadJPG()
914 ri.Con_Printf(PRINT_ALL, "Insufficient RAM for JPEG buffer\n"); in LoadJPG()
927 ri.Con_Printf(PRINT_ALL, "Insufficient RAM for JPEG scanline buffer\n"); in LoadJPG()
1460 ri.Con_Printf (PRINT_ALL, "GL_FindImage: can't load %s\n", name); in GL_LoadWal()