Lines Matching refs:movetype

141 		gib->movetype = MOVETYPE_TOSS;  in ThrowGib()
147 gib->movetype = MOVETYPE_BOUNCE; in ThrowGib()
187 self->movetype = MOVETYPE_TOSS; in ThrowHead()
193 self->movetype = MOVETYPE_BOUNCE; in ThrowHead()
234 self->movetype = MOVETYPE_TOSS; in ThrowHead2()
240 self->movetype = MOVETYPE_BOUNCE; in ThrowHead2()
284 self->movetype = MOVETYPE_BOUNCE; in ThrowClientHead()
335 chunk->movetype = MOVETYPE_BOUNCE; in ThrowDebris()
560 ent->movetype = MOVETYPE_NONE; in SP_viewthing()
671 self->movetype = MOVETYPE_PUSH; in SP_func_wall()
736 self->movetype = MOVETYPE_TOSS; in func_object_release()
766 self->movetype = MOVETYPE_PUSH; in SP_func_object()
773 self->movetype = MOVETYPE_PUSH; in SP_func_object()
888 self->movetype = MOVETYPE_PUSH; in SP_func_explosive()
1044 self->movetype = MOVETYPE_STEP; in SP_misc_explobox()
1102 ent->movetype = MOVETYPE_NONE; in SP_misc_blackhole()
1130 ent->movetype = MOVETYPE_NONE; in SP_misc_eastertank()
1158 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick()
1186 ent->movetype = MOVETYPE_NONE; in SP_misc_easterchick2()
1223 self->movetype = MOVETYPE_TOSS; in commander_body_drop()
1229 self->movetype = MOVETYPE_NONE; in SP_monster_commander_body()
1261 ent->movetype = MOVETYPE_NONE; in SP_misc_banner()
1295 ent->movetype = MOVETYPE_NONE; in SP_misc_deadsoldier()
1354 ent->movetype = MOVETYPE_PUSH; in SP_misc_viper()
1375 ent->movetype = MOVETYPE_NONE; in SP_misc_bigviper()
1423 self->movetype = MOVETYPE_TOSS; in misc_viper_bomb_use()
1437 self->movetype = MOVETYPE_NONE; in SP_misc_viper_bomb()
1484 ent->movetype = MOVETYPE_PUSH; in SP_misc_strogg_ship()
1516 ent->movetype = MOVETYPE_PUSH; in SP_misc_transport()
1556 ent->movetype = MOVETYPE_NONE; in SP_misc_satellite_dish()
1570 ent->movetype = MOVETYPE_NONE; in SP_light_mine1()
1581 ent->movetype = MOVETYPE_NONE; in SP_light_mine2()
1598 ent->movetype = MOVETYPE_TOSS; in SP_misc_gib_arm()
1619 ent->movetype = MOVETYPE_TOSS; in SP_misc_gib_leg()
1640 ent->movetype = MOVETYPE_TOSS; in SP_misc_gib_head()
1660 self->movetype = MOVETYPE_PUSH; in SP_target_character()