Lines Matching refs:level_nr
798 strcpy(main_text_level_number, int2str(level_nr, in InitializeMainControls()
1311 if (setup.handicap && level_nr > leveldir_current->handicap_level) in DrawMainMenuExt()
1312 level_nr = leveldir_current->handicap_level; in DrawMainMenuExt()
1314 LoadLevel(level_nr); in DrawMainMenuExt()
1315 LoadScore(level_nr); in DrawMainMenuExt()
1341 LoadTape(level_nr); in DrawMainMenuExt()
1639 int old_level_nr = level_nr; in HandleMainMenu_SelectLevel()
1667 level_nr = new_level_nr; in HandleMainMenu_SelectLevel()
1670 int2str(level_nr, menu.main.text.level_number.size), in HandleMainMenu_SelectLevel()
1673 LoadLevel(level_nr); in HandleMainMenu_SelectLevel()
1677 LoadTape(level_nr); in HandleMainMenu_SelectLevel()
3694 LoadScore(level_nr); in DrawHallOfFame()
3725 "HighScores of Level %d", level_nr); in drawHallOfFameList()