Lines Matching refs:play
56 _GP(play).rtint_enabled = opacity > 0; in SetAmbientTint()
57 _GP(play).rtint_red = red; in SetAmbientTint()
58 _GP(play).rtint_green = green; in SetAmbientTint()
59 _GP(play).rtint_blue = blue; in SetAmbientTint()
60 _GP(play).rtint_level = opacity; in SetAmbientTint()
61 _GP(play).rtint_light = (luminance * 25) / 10; in SetAmbientTint()
67 _GP(play).rtint_enabled = light_level != 0; in SetAmbientLightLevel()
68 _GP(play).rtint_level = 0; in SetAmbientLightLevel()
69 _GP(play).rtint_light = light_level; in SetAmbientLightLevel()
88 if (_GP(play).stop_dialog_at_end != DIALOG_NONE) { in NewRoom()
89 if (_GP(play).stop_dialog_at_end == DIALOG_RUNNING) in NewRoom()
90 _GP(play).stop_dialog_at_end = DIALOG_NEWROOM + nrnum; in NewRoom()
180 _GP(play).roomscript_finished = 0; in CallRoomScript()
203 _GP(play).bg_frame_locked = 0; in SetBackgroundFrame()
207 _GP(play).bg_frame_locked = 1; in SetBackgroundFrame()
209 if (frnum == _GP(play).bg_frame) { in SetBackgroundFrame()
214 _GP(play).bg_frame = frnum; in SetBackgroundFrame()
219 return _GP(play).bg_frame; in GetBackgroundFrame()