Lines Matching refs:bufferPitch
773 int bufferPitch = engine->GetBitmapPitch(screen); in Raycast_Render() local
976 buffer[y * bufferPitch + x] = color; in Raycast_Render()
1009 buffer[y * bufferPitch + x] = selectedColor; in Raycast_Render()
1136 buffer[ny * bufferPitch + x] = floorcolor; in Raycast_Render()
1184 buffer[ny * bufferPitch + x] = floorcolor; in Raycast_Render()
1197 buffer[y * bufferPitch + x] = floorcolor; in Raycast_Render()
1203 buffer[(h - y) * bufferPitch + x] = ceilingcolor; in Raycast_Render()
1211 buffer[y * bufferPitch + x] = selectedColor; in Raycast_Render()
1213 buffer[(h - y) * bufferPitch + x] = selectedColor; in Raycast_Render()
1228 …blendmode[transwalldrawn] == 0) buffer[y * bufferPitch + x] = Mix::MixColorAlpha(color, buffer[y *… in Raycast_Render()
1229 …endmode[transwalldrawn] == 1) buffer[y * bufferPitch + x] = Mix::MixColorAdditive(color, buffer[y … in Raycast_Render()
1359 …Order[i]].blendmode == 0) color = Mix::MixColorAlpha(color, buffer[y * bufferPitch + stripe], spri… in Raycast_Render()
1360 …er[i]].blendmode == 1) color = Mix::MixColorAdditive(color, buffer[y * bufferPitch + stripe], spri… in Raycast_Render()
1366 buffer[y * bufferPitch + stripe] = color; in Raycast_Render()
1369 …buffer[y * bufferPitch + stripe] = color; //paint pixel if it isn't black, black is the invisible … in Raycast_Render()