Lines Matching refs:Vertex3f

351 struct Vertex3f: public Vector3  struct
356 Vertex3f () in Vertex3f() function
362 Vertex3f (float _x, float _y, float _z) : in Vertex3f() argument
369 Vertex3f (const float* array) : in Vertex3f() function
376 inline bool operator< (const Vertex3f& self, const Vertex3f& other)
390 inline bool operator== (const Vertex3f& self, const Vertex3f& other)
395 inline bool operator!= (const Vertex3f& self, const Vertex3f& other)
400 inline Vertex3f vertex3f_from_array (const float* array) in vertex3f_from_array()
402 return Vertex3f(array[0], array[1], array[2]); in vertex3f_from_array()
405 inline float* vertex3f_to_array (Vertex3f& vertex) in vertex3f_to_array()
410 inline const float* vertex3f_to_array (const Vertex3f& vertex) in vertex3f_to_array()
415 const Vertex3f vertex3f_identity(0, 0, 0);
417 inline Vertex3f vertex3f_for_vector3 (const Vector3& vector3) in vertex3f_for_vector3()
419 return Vertex3f(vector3.x(), vector3.y(), vector3.z()); in vertex3f_for_vector3()
422 inline const Vector3& vertex3f_to_vector3 (const Vertex3f& vertex) in vertex3f_to_vector3()
427 inline Vector3& vertex3f_to_vector3 (Vertex3f& vertex) in vertex3f_to_vector3()
829 inline Vertex3f vertex3f_quantised (const Vertex3f& vertex, float precision) in vertex3f_quantised()
831 …return Vertex3f(float_quantise(vertex.x(), precision), float_quantise(vertex.y(), precision), floa… in vertex3f_quantised()
855 Vertex3f vertex;
860 PointVertex (Vertex3f _vertex) : in PointVertex()
864 PointVertex (Vertex3f _vertex, Colour4b _colour) : in PointVertex()
871 vertex = Vertex3f( in PointVertex()
882 vertex = Vertex3f(point); in PointVertex()
912 Vertex3f vertex;
920 ArbitraryMeshVertex (Vertex3f _vertex, Normal3f _normal, TexCoord2f _texcoord) : in ArbitraryMeshVertex()
1092 static void set (Vertex3f& vertex, float x, float y, float z) in set()
1103 static void set (Vertex3f& vertex, float x, float y, float z) in set()
1114 static void set (Vertex3f& vertex, float x, float y, float z) in set()
1182 Vertex3f& operator*()
1186 Vertex3f* operator->()
1260 (*quad++).vertex = Vertex3f(-radius, radius, 0); in draw_quad()
1261 (*quad++).vertex = Vertex3f(radius, radius, 0); in draw_quad()
1262 (*quad++).vertex = Vertex3f(radius, -radius, 0); in draw_quad()
1263 (*quad++).vertex = Vertex3f(-radius, -radius, 0); in draw_quad()
1268 (*cube++).vertex = Vertex3f(-radius, -radius, -radius); in draw_cube()
1269 (*cube++).vertex = Vertex3f(radius, -radius, -radius); in draw_cube()
1270 (*cube++).vertex = Vertex3f(-radius, radius, -radius); in draw_cube()
1271 (*cube++).vertex = Vertex3f(radius, radius, -radius); in draw_cube()
1272 (*cube++).vertex = Vertex3f(-radius, -radius, radius); in draw_cube()
1273 (*cube++).vertex = Vertex3f(radius, -radius, radius); in draw_cube()
1274 (*cube++).vertex = Vertex3f(-radius, radius, radius); in draw_cube()
1275 (*cube++).vertex = Vertex3f(radius, radius, radius); in draw_cube()