Lines Matching refs:dialogue

140     dialogue = vt_map.SpriteDialogue.Create();
142 dialogue:AddLineEvent(text, npc, "heal point", "");
143 npc:AddDialogueReference(dialogue);
405 local dialogue = nil
454 dialogue = vt_map.SpriteDialogue.Create();
456 dialogue:AddLineEmote(text, kalya, "exclamation");
458 dialogue:AddLineEvent(text, orlinn, "", "Orlinn comes closer of the crystal spawn point");
460 dialogue:AddLineEmote(text, kalya, "exclamation");
461 event = vt_map.DialogueEvent.Create("first dialogue part", dialogue);
474 dialogue = vt_map.SpriteDialogue.Create();
476 dialogue:AddLineEmote(text, kalya, "exclamation");
477 event = vt_map.DialogueEvent.Create("second dialogue part", dialogue);
504 dialogue = vt_map.SpriteDialogue.Create();
506 dialogue:AddLineEmote(text, kalya, "sweat drop");
508 dialogue:AddLineEmote(text, bronann, "exclamation");
510 dialogue:AddLine(text, orlinn);
511 event = vt_map.DialogueEvent.Create("third dialogue part", dialogue);
521 dialogue = vt_map.SpriteDialogue.Create();
522 dialogue:SetInputBlocked(true);
524 dialogue:AddLineTimedEvent(text, crystal, 5000, "crystal voice sound 1", "");
526 dialogue:AddLineTimedEvent(text, crystal, 5000, "crystal voice sound 2", "");
528 dialogue:AddLineTimedEvent(text, crystal, 5000, "crystal voice sound 3", "");
530 dialogue:AddLineTimedEvent(text, crystal, 6800, "crystal voice sound 4", "");
532 dialogue:AddLineTimedEvent(text, crystal, 5000, "crystal voice sound 5", "");
534 dialogue:AddLineTimedEvent(text, crystal, 5000, "crystal voice sound 6", "");
535 event = vt_map.DialogueEvent.Create("crystal dialogue part", dialogue);
538 dialogue = vt_map.SpriteDialogue.Create();
540 dialogue:AddLineEmote(text, kalya, "thinking dots");
542 dialogue:AddLine(text, orlinn);
544 dialogue:AddLineEmote(text, bronann, "exclamation");
545 event = vt_map.DialogueEvent.Create("fourth dialogue part", dialogue);
555 dialogue = vt_map.SpriteDialogue.Create();
557 dialogue:AddLineEmote(text, kalya, "exclamation");
558 event = vt_map.DialogueEvent.Create("fifth dialogue part", dialogue);
573 dialogue = vt_map.SpriteDialogue.Create();
575 dialogue:AddLineEmote(text, kalya, "exclamation");
576 event = vt_map.DialogueEvent.Create("sixth dialogue part", dialogue);
602 dialogue = vt_map.SpriteDialogue.Create();
604 dialogue:AddLineEventEmote(text, kalya, "", "Orlinn looks west", "exclamation");
606 dialogue:AddLineEventEmote(text, kalya, "", "Orlinn looks east", "exclamation");
608 dialogue:AddLineEmote(text, orlinn, "interrogation");
610 dialogue:AddLine(text, kalya);
612dialogue:AddLineEventEmote(text, orlinn, "Orlinn looks north", "Kalya gets up", "interrogation");
614 dialogue:AddLineEventEmote(text, kalya, "Kalya looks south", "", "exclamation");
616 dialogue:AddLineEvent(text, bronann, "", "Kalya and orlinn are surprised");
618 dialogue:AddLineEventEmote(text, kalya, "Kalya looks east", "", "exclamation");
620 dialogue:AddLine(text, bronann);
622 dialogue:AddLineEventEmote(text, bronann, "Bronann gets up", "", "exclamation");
624 dialogue:AddLine(text, orlinn);
626 dialogue:AddLineEventEmote(text, kalya, "Kalya looks south", "Fade out music", "thinking dots");
628 dialogue:AddLineEmote(text, orlinn, "sweat drop");
630 dialogue:AddLineEventEmote(text, kalya, "Play funny music", "", "exclamation");
631 event = vt_map.DialogueEvent.Create("seventh dialogue part", dialogue);
659 dialogue = vt_map.SpriteDialogue.Create();
661 dialogue:AddLine(text, kalya);
663 dialogue:AddLine(text, orlinn);
665 dialogue:AddLine(text, kalya);
667 dialogue:AddLine(text, orlinn);
669 dialogue:AddLineEvent(text, bronann, "Bronann sighs", "");
671 dialogue:AddLineEvent(text, bronann, "", "Kalya stops running");
673 dialogue:AddLineEvent(text, kalya, "Kalya comes back next to Bronann", "");
675 dialogue:AddLine(text, bronann);
677 dialogue:AddLine(text, kalya);
678 event = vt_map.DialogueEvent.Create("Bronann sighs and think", dialogue);
689 dialogue = vt_map.SpriteDialogue.Create();
691dialogue:AddLineEventEmote(text, orlinn, "Fade out music", "Orlinn comes back next to Bronann", "s…
693 dialogue:AddLine(text, kalya);
695 dialogue:AddLineEmote(text, orlinn, "interrogation");
697 dialogue:AddLine(text, bronann);
699 dialogue:AddLine(text, kalya);
701 dialogue:AddLineEmote(text, orlinn, "sweat drop");
703 dialogue:AddLineEmote(text, orlinn, "thinking dots");
705 dialogue:AddLineEmote(text, kalya, "thinking dots");
707 dialogue:AddLineEmote(text, orlinn, "exclamation");
709 dialogue:AddLineEmote(text, bronann, "sweat drop");
711 dialogue:AddLineEventEmote(text, kalya, "", "Play wind music", "thinking dots");
712 event = vt_map.DialogueEvent.Create("Last dialogue", dialogue);