Lines Matching refs:dialogue

75     local dialogue = nil
124 dialogue = vt_map.SpriteDialogue.Create();
126 dialogue:AddLine(text, malta);
128 event = vt_map.DialogueEvent.Create("Mother calls Bronann", dialogue);
147 dialogue = vt_map.SpriteDialogue.Create();
149 dialogue:AddLine(text, malta);
151 dialogue:AddLineEmote(text, bronann, "sweat drop");
153 dialogue:AddLine(text, malta);
155 event = vt_map.DialogueEvent.Create("Mother quest1 dialogue", dialogue);
214 local dialogue = nil
257 dialogue = vt_map.SpriteDialogue.Create();
259 dialogue:AddLine(text, malta)
261 dialogue:AddLineEventEmote(text, bronann, "", "Bronann looks at both parents", "thinking dots")
263 dialogue:AddLineEmote(text, malta, "sweat drop")
264 event = vt_map.DialogueEvent.Create("Bronann is told the truth - part 1", dialogue)
277 dialogue = vt_map.SpriteDialogue.Create()
279 dialogue:AddLineEmote(text, bronann, "interrogation")
281 dialogue:AddLine(text, carson)
283 dialogue:AddLineEmote(text, carson, "thinking dots")
286 dialogue:AddLineEvent(text, malta, "Malta looks at Bronann", "")
287 event = vt_map.DialogueEvent.Create("Bronann is told the truth - part 2", dialogue)
305 dialogue = vt_map.SpriteDialogue.Create()
307 dialogue:AddLineEmote(text, bronann, "interrogation")
309 dialogue:AddLine(text, carson)
310 event = vt_map.DialogueEvent.Create("Bronann wonders what was that", dialogue)
393 local dialogue = nil
400 dialogue = vt_map.SpriteDialogue.Create()
402 dialogue:AddLine(text, carson)
403 carson:AddDialogueReference(dialogue)
406 dialogue = vt_map.SpriteDialogue.Create()
408 dialogue:AddLine(text, carson)
409 carson:AddDialogueReference(dialogue)
414 dialogue = vt_map.SpriteDialogue.Create()
416 dialogue:AddLine(text, carson);
418 dialogue:AddLineEmote(text, bronann, "thinking dots")
420 dialogue:AddLine(text, carson)
422 dialogue:AddLine(text, carson)
424 dialogue:AddLine(text, carson)
425 dialogue:SetEventAtDialogueEnd("Show sword start event")
426 carson:AddDialogueReference(dialogue)
442 dialogue = vt_map.SpriteDialogue.Create()
444 dialogue:AddLineEvent(text, carson, "", "Show sword event")
445 vt_map.DialogueEvent.Create("Carson gives sword to Bronann dialogue", dialogue)
451 dialogue = vt_map.SpriteDialogue.Create()
453 dialogue:AddLineEmote(text, bronann, "exclamation")
455 dialogue:AddLineEvent(text, carson, "", "Carson hide sword event")
456 vt_map.DialogueEvent.Create("Carson gives sword part 2", dialogue)
466 dialogue = vt_map.SpriteDialogue.Create()
468 dialogue:AddLineEvent(text, carson, "", "End Sword Giving scene event")
469 vt_map.DialogueEvent.Create("Carson gives sword part 3", dialogue)
476 local dialogue = nil
483 dialogue = vt_map.SpriteDialogue.Create();
485 dialogue:AddLine(text, malta);
486 malta:AddDialogueReference(dialogue);
491 dialogue = vt_map.SpriteDialogue.Create();
493 dialogue:AddLineEmote(text, malta, "thinking dots");
495 dialogue:AddLineEvent(text, malta, "", "Prepare item giving scene");
496 malta:AddDialogueReference(dialogue);
507 dialogue = vt_map.SpriteDialogue.Create();
509 dialogue:AddLine(text, bronann);
511 dialogue:AddLine(text, malta);
512 event = vt_map.DialogueEvent.Create("Bronann says thanks", dialogue)
521 dialogue = vt_map.SpriteDialogue.Create();
523 dialogue:AddLine(text, bronann);
525 dialogue:AddLineEvent(text, malta, "", "Quest1: end and transition to after-dinner");
526 malta:AddDialogueReference(dialogue);
530 dialogue = vt_map.SpriteDialogue.Create();
532 dialogue:AddLine(text, bronann);
534 dialogue:AddLine(text, malta);
535 malta:AddDialogueReference(dialogue);
538 dialogue = vt_map.SpriteDialogue.Create("ep1_bronann_home_talk_about_barley_meal");
540 dialogue:AddLine(text, malta);
541 malta:AddDialogueReference(dialogue);
544 dialogue = vt_map.SpriteDialogue.Create("ep1_bronann_home_talk_with_mother1");
546 dialogue:AddLine(text, malta);
548 dialogue:AddLineEmote(text, bronann, "interrogation");
550 dialogue:AddLine(text, malta);
551 malta:AddDialogueReference(dialogue);
554 dialogue = vt_map.SpriteDialogue.Create();
556 dialogue:AddLine(text, malta);
557 malta:AddDialogueReference(dialogue);