Lines Matching refs:dialogue

97     local dialogue = nil
190 local dialogue = nil
209 dialogue = vt_map.SpriteDialogue.Create();
211 dialogue:AddLineEmote(text, orlinn, "exclamation");
213 dialogue:AddLine(text, orlinn);
215 dialogue:AddLine(text, orlinn);
217 dialogue:AddLineEmote(text, orlinn, "exclamation");
219 event = vt_map.DialogueEvent.Create("Quest1: Orlinn starts hide and seek3 speech", dialogue);
229 dialogue = vt_map.SpriteDialogue.Create();
231 dialogue:AddLineEmote(text, bronann, "sweat drop");
233 event = vt_map.DialogueEvent.Create("Quest1: Hide and seek2: Bronann end speech", dialogue);
271 dialogue = vt_map.SpriteDialogue.Create();
273 dialogue:AddLine(text, bronann);
275 dialogue:AddLineEvent(text, kalya, "", "Quest1: Hide and Seek3: Kalya comes to Orlinn");
277 … = vt_map.DialogueEvent.Create("Quest1: Hide and Seek3: Bronann and kalya first speech", dialogue);
287 dialogue = vt_map.SpriteDialogue.Create();
289 dialogue:AddLine(text, kalya);
291 dialogue:AddLineEmote(text, orlinn, "sweat drop");
293 dialogue:AddLine(text, kalya);
295 dialogue:AddLineEmote(text, bronann, "sweat drop");
297 dialogue:AddLine(text, kalya);
299 dialogue:AddLine(text, kalya);
301 event = vt_map.DialogueEvent.Create("Quest1: Hide and Seek3: Kalya's speech", dialogue);
318 dialogue = vt_map.SpriteDialogue.Create();
320 dialogue:AddLineEmote(text, orlinn, "sweat drop");
322 dialogue:AddLine(text, bronann);
324 dialogue:AddLine(text, orlinn);
326 …p.DialogueEvent.Create("Quest1: Hide and Seek3: Orlinn tells Bronann where the pen was", dialogue);
344 dialogue = vt_map.SpriteDialogue.Create();
346 dialogue:AddLineEvent(text, lilly, "", "Quest1: Hide and Seek3: Bronann turns to Lilly");
348 dialogue:AddLine(text, bronann);
350 dialogue:AddLineEvent(text, lilly, "", "Quest1: Bronann is sad");
352 dialogue:AddLine(text, bronann);
354 dialogue:AddLine(text, lilly);
356 dialogue:AddLineEmote(text, bronann, "interrogation");
358 dialogue:AddLine(text, lilly);
360 …ap.DialogueEvent.Create("Quest1: Hide and Seek3: Lilly tells Bronann a bit about Kalya", dialogue);
391 dialogue = vt_map.SpriteDialogue.Create();
393 dialogue:AddLine(text, lilly);
395 …p.DialogueEvent.Create("Quest1: Barley Meal: Lilly tells Bronann about the barley meal", dialogue);
406 dialogue = vt_map.SpriteDialogue.Create();
408 dialogue:AddLine(text, bronann);
410 dialogue:AddLine(text, lilly);
412 dialogue:AddLine(text, lilly);
414 ….DialogueEvent.Create("Quest1: Barley Meal: Lilly tells Bronann about the restrictions", dialogue);
480 local dialogue = nil
486 dialogue = vt_map.SpriteDialogue.Create();
488 dialogue:AddLine(text, lilly);
489 lilly :AddDialogueReference(dialogue);
491 dialogue = vt_map.SpriteDialogue.Create("ep1_layna_village_lilly_go_home");
493 dialogue:AddLine(text, lilly);
494 lilly :AddDialogueReference(dialogue);
496 dialogue = vt_map.SpriteDialogue.Create();
498 dialogue:AddLine(text, lilly);
500 dialogue:AddLine(text, bronann);
502 dialogue:AddLine(text, lilly);
504 dialogue:AddLine(text, bronann);
506 dialogue:AddLine(text, lilly);
508 dialogue:AddLineEmote(text, bronann, "sweat drop");
510 dialogue:AddLine(text, lilly);
511 dialogue:SetEventAtDialogueEnd("Quest1: Prepare Lilly for a walk")
512 lilly :AddDialogueReference(dialogue);
514 dialogue = vt_map.SpriteDialogue.Create("ep1_layna_village_lilly_default");
516 dialogue:AddLine(text, lilly);
517 lilly :AddDialogueReference(dialogue);
523 local dialogue = nil
537 dialogue = vt_map.SpriteDialogue.Create();
539 dialogue:AddLineEvent(text, orlinn, "", "Quest1: Hide and Seek3: Orlinn starts to go away");
540 orlinn:AddDialogueReference(dialogue);
546 dialogue = vt_map.SpriteDialogue.Create();
548 dialogue:AddLineEvent(text, orlinn_dialogue_npc, "Orlinn laughs", "");
550 dialogue:AddLine(text, bronann);
552 dialogue:AddLineEvent(text, orlinn_dialogue_npc, "Orlinn laughs", "");
553 orlinn_dialogue_npc:AddDialogueReference(dialogue);