Lines Matching refs:Battle
6 local Battle = nil
23 Battle = battle_instance;
24 Script = Battle:GetScriptSupervisor();
29 DialogueManager = Battle:GetDialogueSupervisor();
73 …if ((start_timer:IsInitial() == true) and (Battle:GetState() ~= vt_battle.BattleMode.BATTLE_STATE_…
78 if (Battle:GetState() == vt_battle.BattleMode.BATTLE_STATE_VICTORY
79 or Battle:GetState() == vt_battle.BattleMode.BATTLE_STATE_DEFEAT
80 or Battle:GetState() == vt_battle.BattleMode.BATTLE_STATE_EXITING) then
96 Battle:SetSceneMode(false);
100 Battle:SetSceneMode(true);
163 Battle:AddEnemy(9);
164 Battle:AddEnemy(9);