Lines Matching defs:L

89 static void put_all_visible_panels_into_table(lua_State* L, UI::Panel* g) {  in put_all_visible_panels_into_table()
122 int LuaPanel::get_buttons(lua_State* L) { in get_buttons()
136 int LuaPanel::get_dropdowns(lua_State* L) { in get_dropdowns()
150 static void put_all_tabs_into_table(lua_State* L, UI::Panel* g) { in put_all_tabs_into_table()
167 int LuaPanel::get_tabs(lua_State* L) { in get_tabs()
182 int LuaPanel::get_windows(lua_State* L) { in get_windows()
196 int LuaPanel::get_width(lua_State* L) { in get_width()
201 int LuaPanel::set_width(lua_State* L) { in set_width()
206 int LuaPanel::get_height(lua_State* L) { in get_height()
211 int LuaPanel::set_height(lua_State* L) { in set_height()
223 int LuaPanel::get_position_x(lua_State* L) { in get_position_x()
230 int LuaPanel::set_position_x(lua_State* L) { in set_position_x()
236 int LuaPanel::get_position_y(lua_State* L) { in get_position_y()
243 int LuaPanel::set_position_y(lua_State* L) { in set_position_y()
265 int LuaPanel::get_descendant_position(lua_State* L) { in get_descendant_position()
312 int LuaButton::get_name(lua_State* L) { in get_name()
376 int LuaDropdown::get_name(lua_State* L) { in get_name()
386 int LuaDropdown::get_no_of_items(lua_State* L) { in get_no_of_items()
413 int LuaDropdown::highlight_item(lua_State* L) { in highlight_item()
478 int LuaTab::get_name(lua_State* L) { in get_name()
488 int LuaTab::get_active(lua_State* L) { in get_active()
534 int LuaWindow::get_name(lua_State* L) { in get_name()
591 LuaMapView::LuaMapView(lua_State* L) : LuaPanel(get_egbase(L).get_ibase()) { in LuaMapView()
594 void LuaMapView::__unpersist(lua_State* L) { in __unpersist()
607 int LuaMapView::get_average_fps(lua_State* L) { in get_average_fps()
617 int LuaMapView::get_center_map_pixel(lua_State* L) { in get_center_map_pixel()
636 int LuaMapView::get_buildhelp(lua_State* L) { in get_buildhelp()
640 int LuaMapView::set_buildhelp(lua_State* L) { in set_buildhelp()
650 int LuaMapView::get_census(lua_State* L) { in get_census()
654 int LuaMapView::set_census(lua_State* L) { in set_census()
665 int LuaMapView::get_statistics(lua_State* L) { in get_statistics()
669 int LuaMapView::set_statistics(lua_State* L) { in set_statistics()
679 int LuaMapView::get_is_building_road(lua_State* L) { in get_is_building_road()
689 int LuaMapView::get_is_animating(lua_State* L) { in get_is_animating()
706 int LuaMapView::click(lua_State* L) { in click()
730 int LuaMapView::start_road_building(lua_State* L) { in start_road_building()
788 int LuaMapView::scroll_to_map_pixel(lua_State* L) { in scroll_to_map_pixel()
809 int LuaMapView::scroll_to_field(lua_State* L) { in scroll_to_field()
823 int LuaMapView::is_visible(lua_State* L) { in is_visible()
840 int LuaMapView::mouse_to_pixel(lua_State* L) { in mouse_to_pixel()
857 int LuaMapView::mouse_to_field(lua_State* L) { in mouse_to_field()
883 static int L_set_user_input_allowed(lua_State* L) { in L_set_user_input_allowed()
895 static int L_get_user_input_allowed(lua_State* L) { in L_get_user_input_allowed()
904 void luaopen_wlui(lua_State* L) { in luaopen_wlui()