Lines Matching refs:newnum
61 void CL_DeltaEntity (msg_t *msg, clSnapshot_t *frame, int newnum, entityState_t *old, in CL_DeltaEntity() argument
72 MSG_ReadDeltaEntity( msg, old, state, newnum ); in CL_DeltaEntity()
89 int newnum; in CL_ParsePacketEntities() local
113 newnum = MSG_ReadBits( msg, GENTITYNUM_BITS ); in CL_ParsePacketEntities()
115 if ( newnum == (MAX_GENTITIES-1) ) { in CL_ParsePacketEntities()
123 while ( oldnum < newnum ) { in CL_ParsePacketEntities()
140 if (oldnum == newnum) { in CL_ParsePacketEntities()
143 Com_Printf ("%3i: delta: %i\n", msg->readcount, newnum); in CL_ParsePacketEntities()
145 CL_DeltaEntity( msg, newframe, newnum, oldstate, qfalse ); in CL_ParsePacketEntities()
159 if ( oldnum > newnum ) { in CL_ParsePacketEntities()
162 Com_Printf ("%3i: baseline: %i\n", msg->readcount, newnum); in CL_ParsePacketEntities()
164 CL_DeltaEntity( msg, newframe, newnum, &cl.entityBaselines[newnum], qfalse ); in CL_ParsePacketEntities()
444 int newnum; in CL_ParseGamestate() local
487 newnum = MSG_ReadBits( msg, GENTITYNUM_BITS ); in CL_ParseGamestate()
488 if ( newnum < 0 || newnum >= MAX_GENTITIES ) { in CL_ParseGamestate()
489 Com_Error( ERR_DROP, "Baseline number out of range: %i", newnum ); in CL_ParseGamestate()
492 es = &cl.entityBaselines[ newnum ]; in CL_ParseGamestate()
493 MSG_ReadDeltaEntity( msg, &nullstate, es, newnum ); in CL_ParseGamestate()