Lines Matching refs:GLMaxTextureSize
98 for (int tex_gy_beg = gy_beg / GLMaxTextureSize * GLMaxTextureSize;; in DrawTexture()
99 tex_gy_beg += GLMaxTextureSize) { in DrawTexture()
100 int tex_gy_end = tex_gy_beg + GLMaxTextureSize; in DrawTexture()
125 / GLfloat(GLMaxTextureSize); in DrawTexture()
127 / GLfloat(GLMaxTextureSize); in DrawTexture()
133 for (int tex_gx_beg = gx_beg / GLMaxTextureSize * GLMaxTextureSize;; in DrawTexture()
134 tex_gx_beg += GLMaxTextureSize) { in DrawTexture()
135 int tex_gx_end = tex_gx_beg + GLMaxTextureSize; in DrawTexture()
169 / GLfloat(GLMaxTextureSize); in DrawTexture()
171 / GLfloat(GLMaxTextureSize); in DrawTexture()
177 int texture = tex_gy_beg / GLMaxTextureSize in DrawTexture()
178 * ((g->GraphicWidth - 1) / GLMaxTextureSize + 1) in DrawTexture()
179 + tex_gx_beg / GLMaxTextureSize; in DrawTexture()