Lines Matching refs:ModeHighlight

1673         ModeHighlight(); // make sure XBoard knows it is highlighted, so it will un-highlight it  in InitBackEnd3()
1675 ModeHighlight(); in InitBackEnd3()
3640 ModeHighlight(); in read_from_ics()
4107 ModeHighlight(); in read_from_ics()
4552 ModeHighlight(); in ParseBoard12()
7127 ModeHighlight(); in FinishMove()
7180 ModeHighlight(); in FinishMove()
8531 gameMode = MachinePlaysBlack; ModeHighlight(); // kludge to unmark Machine Black menu in LoadError()
8532 gameMode = BeginningOfGame; ModeHighlight(); in LoadError()
9238 ModeHighlight(); in HandleMachineMove()
11077 ModeHighlight(); in SetPlayer()
11548 ModeHighlight(); in GameEnds()
11555 ModeHighlight(); in GameEnds()
11679 ModeHighlight(); in GameEnds()
11690 ModeHighlight(); in GameEnds()
11831 ModeHighlight(); in Reset()
12842 ModeHighlight(); in LoadGame()
13170 ModeHighlight(); in LoadGame()
13403 ModeHighlight(); in LoadPosition()
14288 ModeHighlight(); in PauseEvent()
14334 ModeHighlight(); in PauseEvent()
14339 ModeHighlight(); in PauseEvent()
14374 ModeHighlight(); in PauseEvent()
14450 ModeHighlight(); in AnalyzeModeEvent()
14457 ModeHighlight(); in AnalyzeModeEvent()
14487 ModeHighlight(); in AnalyzeModeEvent()
14524 ModeHighlight(); in AnalyzeFileEvent()
14572 ModeHighlight(); in MachineWhiteEvent()
14649 ModeHighlight(); in MachineBlackEvent()
14810 gameMode = TwoMachinesPlay; ModeHighlight(); // Needed to make sure menu item is unchecked in TwoMachinesEvent()
14845 ModeHighlight(); // [HGM] logo: this triggers display update of logos in TwoMachinesEvent()
14922 ModeHighlight(); in TrainingEvent()
14956 ModeHighlight(); in IcsClientEvent()
15045 ModeHighlight(); in EditGameEvent()
15062 ModeHighlight(); in EditPositionEvent()
15136 ModeHighlight(); in EditPositionDone()