Lines Matching refs:Palette

110 	Remap = (BYTE *)M_Malloc(count*sizeof(*Remap) + count*sizeof(*Palette));  in Alloc()
112 Palette = (PalEntry *)(Remap + count*(sizeof(*Remap))); in Alloc()
130 Palette = NULL; in Free()
170 memcpy(Remap, o.Remap, NumEntries*sizeof(*Remap) + NumEntries*sizeof(*Palette)); in operator =()
186 return !memcmp(o.Palette, Palette, NumEntries * sizeof(*Palette)); in operator ==()
215 arc << Palette[j]; in Serialize()
235 Palette[i] = GPalette.BaseColors[i]; in MakeIdentity()
239 Palette[i].a = 255; in MakeIdentity()
325 Palette[start] = GPalette.BaseColors[pal1]; in AddIndexRange()
326 Palette[start].a = start == 0 ? 0 : 255; in AddIndexRange()
335 Palette[j] = GPalette.BaseColors[k]; in AddIndexRange()
336 Palette[j].a = j == 0 ? 0 : 255; in AddIndexRange()
380 Palette[start] = PalEntry(r >> FRACBITS, g >> FRACBITS, b >> FRACBITS); in AddColorRange()
381 Palette[start].a = start == 0 ? 0 : 255; in AddColorRange()
392 Palette[j] = PalEntry(j == 0 ? 0 : 255, r >> FRACBITS, g >> FRACBITS, b >> FRACBITS); in AddColorRange()
443 Palette[cc] = pe; in AddDesaturation()
444 Palette[cc].a = cc == 0 ? 0:255; in AddDesaturation()
639 trans->Palette[i] = pe; in CreateBloodTranslation()
731 …translationtables[TRANSLATION_Standard][0]->Palette[i] = GPalette.BaseColors[0x60 + (i&0xf)] | MAK… in R_InitTranslationTables()
732 …translationtables[TRANSLATION_Standard][1]->Palette[i] = GPalette.BaseColors[0x40 + (i&0xf)] | MAK… in R_InitTranslationTables()
733 …translationtables[TRANSLATION_Standard][2]->Palette[i] = GPalette.BaseColors[0x20 + (i&0xf)] | MAK… in R_InitTranslationTables()
744 …translationtables[TRANSLATION_Standard][0]->Palette[i] = GPalette.BaseColors[114+(i-225)] | MAKEAR… in R_InitTranslationTables()
745 …translationtables[TRANSLATION_Standard][1]->Palette[i] = GPalette.BaseColors[145+(i-225)] | MAKEAR… in R_InitTranslationTables()
746 …translationtables[TRANSLATION_Standard][2]->Palette[i] = GPalette.BaseColors[190+(i-225)] | MAKEAR… in R_InitTranslationTables()
803 translationtables[TRANSLATION_Standard][i]->Palette[j] = in R_InitTranslationTables()
826 remap->Palette[i] = PalEntry(255, IcePalette[v][0], IcePalette[v][1], IcePalette[v][2]); in R_InitTranslationTables()
866 table->Palette[i] = PalEntry(255, ir, ig, ib); in SetRemap()
889 table->Palette[i] = PalEntry(255, ir, ig, ib); in SetPillarRemap()
902 table->Palette[start] = GPalette.BaseColors[table->Remap[start]]; in SetRange()
903 table->Palette[start].a = 255; in SetRange()
913 table->Palette[i] = GPalette.BaseColors[table->Remap[i]]; in SetRange()
914 table->Palette[i].a = 255; in SetRange()
944 memcpy (table->Palette, OtherGameSkinPalette, sizeof(*table->Palette) * table->NumEntries); in R_CreatePlayerTranslation()
952 memcpy(table->Palette, GPalette.BaseColors, sizeof(*table->Palette) * table->NumEntries); in R_CreatePlayerTranslation()
956 table->Palette[i].a = 255; in R_CreatePlayerTranslation()
1000 table->Palette[i] = GPalette.BaseColors[table->Remap[i]]; in R_CreatePlayerTranslation()
1001 table->Palette[i].a = 255; in R_CreatePlayerTranslation()