Lines Matching refs:brush_
117 brush_.stroke_to(&wrapper, i->x, i->y, i->pressure, 0.f, 0.f, i->dtime); in paint_self()
126 brush_.set_state(i, 0); in reset()
127 brush_.set_state(STATE_X, point.x); in reset()
128 brush_.set_state(STATE_Y, point.y); in reset()
129 brush_.set_state(STATE_PRESSURE, point.pressure); in reset()
130 brush_.set_state(STATE_ACTUAL_X, brush_.get_state(STATE_X)); in reset()
131 brush_.set_state(STATE_ACTUAL_Y, brush_.get_state(STATE_Y)); in reset()
132 brush_.set_state(STATE_STROKE, 1.0); // start in a state as if the stroke was long finished in reset()
153 brush_.stroke_to(&wrapper, point.x, point.y, point.pressure, 0.f, 0.f, point.dtime); in add_point_and_apply()
156 float x = brush_.get_state(STATE_X) + wrapper.offset_x; in add_point_and_apply()
157 float y = brush_.get_state(STATE_Y) + wrapper.offset_y; in add_point_and_apply()
158 brush_.set_state(STATE_X, x); in add_point_and_apply()
159 brush_.set_state(STATE_Y, y); in add_point_and_apply()
160 brush_.set_state(STATE_ACTUAL_X, x); in add_point_and_apply()
161 brush_.set_state(STATE_ACTUAL_Y, y); in add_point_and_apply()