Lines Matching refs:secondPoint

700 			DataPoint3D	secondPoint = (DataPoint3D)points[pointIndex];  in Draw3DSurface()
704 secondPoint.index - 1, in Draw3DSurface()
705 (this.multiSeries) ? secondPoint : null, in Draw3DSurface()
713 if(firstPoint.index > secondPoint.index) in Draw3DSurface()
716 firstPoint = secondPoint; in Draw3DSurface()
717 secondPoint = tempPoint; in Draw3DSurface()
731 …stPoint = ChartGraphics.FindPointByIndex(points, secondPoint.index - 1, (this.multiSeries) ? secon… in Draw3DSurface()
737secondPoint = ChartGraphics.FindPointByIndex(points, firstPoint.index + 1, (this.multiSeries) ? se… in Draw3DSurface()
741 firstPoint = secondPoint; in Draw3DSurface()
742secondPoint = ChartGraphics.FindPointByIndex(points, secondPoint.index - 1, (this.multiSeries) ? s… in Draw3DSurface()
748 if(firstPoint == null || secondPoint == null) in Draw3DSurface()
783 firstPoint, secondPoint, points, tension, true, false, 0); in Draw3DSurface()
809 dp2.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
810 dp2.index = secondPoint.index; in Draw3DSurface()
821 dp1.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
822 dp1.index = secondPoint.index; in Draw3DSurface()
867 return Draw3DSurface( firstPoint, secondPoint, reversed, in Draw3DSurface()
907 DataPoint3D secondPoint, in Draw3DSurface() argument
937 if(Math.Round(firstPoint.xPosition, 3) == Math.Round(secondPoint.xPosition, 3) && in Draw3DSurface()
938 Math.Round(firstPoint.yPosition, 3) == Math.Round(secondPoint.yPosition, 3)) in Draw3DSurface()
946 DataPoint3D pointAttr = secondPoint; in Draw3DSurface()
951 else if(firstPoint.index > secondPoint.index) in Draw3DSurface()
979 float minX = (float)Math.Min(firstPoint.xPosition, secondPoint.xPosition); in Draw3DSurface()
980 float minY = (float)Math.Min(firstPoint.yPosition, secondPoint.yPosition); in Draw3DSurface()
982 float maxX = (float)Math.Max(firstPoint.xPosition, secondPoint.xPosition); in Draw3DSurface()
983 float maxY = (float)Math.Max(firstPoint.yPosition, secondPoint.yPosition); in Draw3DSurface()
991 ((decimal)secondPoint.yPosition) >= ((decimal)axisPosition) ) in Draw3DSurface()
1014 secondPoint, in Draw3DSurface()
1030 ref secondPoint, in Draw3DSurface()
1061 ref secondPoint, in Draw3DSurface()
1090 ref secondPoint, in Draw3DSurface()
1120 ….yPosition, 3) > (decimal)axisPosition + 0.001M && Math.Round((decimal)secondPoint.yPosition, 3) <… in Draw3DSurface()
1121 ….yPosition, 3) < (decimal)axisPosition - 0.001M && Math.Round((decimal)secondPoint.yPosition, 3) >… in Draw3DSurface()
1124 DataPoint3D intersectionPoint = GetAxisIntersection(firstPoint, secondPoint, axisPosition); in Draw3DSurface()
1133 intersectionPoint.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
1134 intersectionPoint.index = secondPoint.index; in Draw3DSurface()
1152 segmentPath = Draw3DSurface( intersectionPoint, secondPoint, reversed, in Draw3DSurface()
1176 if(Math.Round(firstPoint.xPosition, 3) == Math.Round(secondPoint.xPosition, 3) && in Draw3DSurface()
1177 Math.Round(firstPoint.yPosition, 3) == Math.Round(secondPoint.yPosition, 3)) in Draw3DSurface()
1194 points, firstPoint, secondPoint, this.multiSeries, ref lineSegmentType) != elemLayer) in Draw3DSurface()
1275 firstPoint, secondPoint, points, pointIndex, in Draw3DSurface()
1290 dp2.index = secondPoint.index; in Draw3DSurface()
1291 dp2.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
1292 dp2.xPosition = secondPoint.xPosition; in Draw3DSurface()
1317 …ataPoint3D leftMostPoint = (firstPoint.xPosition <= secondPoint.xPosition) ? firstPoint : secondPo… in Draw3DSurface()
1322 … dp1.yPosition = (firstPoint.xPosition <= secondPoint.xPosition) ? thirdPoint.Y : fourthPoint.Y; in Draw3DSurface()
1346 …DataPoint3D rightMostPoint = (secondPoint.xPosition >= firstPoint.xPosition) ? secondPoint : first… in Draw3DSurface()
1351 … dp1.yPosition = (secondPoint.xPosition >= firstPoint.xPosition) ? fourthPoint.Y : thirdPoint.Y; in Draw3DSurface()
1377 dp2.index = secondPoint.index; in Draw3DSurface()
1378 dp2.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
1379 dp2.xPosition = secondPoint.xPosition; in Draw3DSurface()
1398 firstPoint, secondPoint, dp2, dp1, operationType, lineSegmentType, in Draw3DSurface()
1412 dp2.index = secondPoint.index; in Draw3DSurface()
1413 dp2.dataPoint = secondPoint.dataPoint; in Draw3DSurface()
1414 dp2.xPosition = secondPoint.xPosition; in Draw3DSurface()
1455 firstPoint, secondPoint, dp2, dp1, operationType, lineSegmentType, in Draw3DSurface()
1491 DataPoint3D secondPoint, in GetTopSurfaceVisibility() argument
1508 if(!upSideDown && firstPoint.xPosition <= secondPoint.xPosition || in GetTopSurfaceVisibility()
1509 upSideDown && firstPoint.xPosition >= secondPoint.xPosition) in GetTopSurfaceVisibility()
1513 …cubePoints[2] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1517 …cubePoints[0] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1518 …cubePoints[1] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1524 if(!upSideDown && secondPoint.xPosition <= firstPoint.xPosition || in GetTopSurfaceVisibility()
1525 upSideDown && secondPoint.xPosition >= firstPoint.xPosition) in GetTopSurfaceVisibility()
1527 …cubePoints[0] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1528 …cubePoints[1] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1535 …cubePoints[2] = new Point3D( (float)secondPoint.xPosition, (float)secondPoint.yPosition, positionZ… in GetTopSurfaceVisibility()
1556 …internal DataPoint3D GetAxisIntersection(DataPoint3D firstPoint, DataPoint3D secondPoint, float ax… in GetAxisIntersection() argument
1561 (secondPoint.xPosition - firstPoint.xPosition) / in GetAxisIntersection()
1562 (secondPoint.yPosition - firstPoint.yPosition) + in GetAxisIntersection()
1584 ref DataPoint3D secondPoint, in GetBottomPointsPosition() argument
1591 fourthPoint = new PointF((float)secondPoint.xPosition, axisPosition); in GetBottomPointsPosition()