Lines Matching refs:members

31                                             "Issue with 1-bit alpha framebuffer formats", &members};
38 "GL_RGBA4 is not color renderable", &members};
42 "Enable ETC2/EAC on desktop OpenGL", &members};
51 &members};
62 "Some GLSL constructs involving do-while loops cause GPU hangs", &members,
70 "gl_VertexID in GLSL vertex shader doesn't include base vertex value", &members};
77 "glFinish doesn't cause all queries to report available result", &members};
85 "Always call useProgram after a successful link to avoid a driver bug", &members,
93 &members};
99 &members};
106 &members};
112 &members, "http://crbug.com/642227"};
118 "Calculation of loop conditions in for and while loop has bug", &members};
135 &members, "http://anglebug.com/1512"};
141 &members, "http://anglebug.com/1512"};
147 "Using isnan() on highp float will get wrong answer", &members,
156 "Unused std140 or shared uniform blocks will be treated as inactive", &members};
161 "Fix spec difference between GLSL 4.1 or lower and ESSL3", &members};
168 "Using '-<float>' will get wrong answer", &members, "http://crbug.com/308366"};
173 "atan(y, x) may return a wrong answer", &members,
182 "Some drivers forget about UBO bindings when using program binaries", &members,
191 "Some drivers return 0 when MAX_VERTEX_ATTRIB_STRIED queried", &members,
198 "Initializing uninitialized locals caused odd behavior in a few WebGL 2 tests", &members,
206 &members};
215 &members, "http://crbug.com/772651"};
220 "For loops used to initialize variables hit native GLSL compiler bugs", &members,
228 &members};
237 &members};
245 "ARB_blend_func_extended does not pass the tests", &members, "http://anglebug.com/1085"};
254 &members, "http://crbug.com/565179"};
260 "Drivers generate errors when querying the number of bits in timer queries", &members,
268 "Relinking a program in parallel is buggy", &members, "http://anglebug.com/3045"};
274 &members, "http://crbug.com/849576"};
283 &members, "http://crbug.com/927470"};
289 "Various rendering bugs have been observed when using higher MSAA counts", &members,
301 &members, "http://crbug.com/883276"};
307 &members, "http://anglebug.com/2978"};
315 &members, "https://crbug.com/705865"};
321 "Clears when the clear color is all zeros or ones do not work.", &members,
329 &members, "http://crbug.com/927470"};
336 "Many platforms have issues with blitFramebuffer when the parameters are large.", &members,
344 &members, "http://crbug.com/830046"};
349 "Calling glTexImage2D with zero size generates errors.", &members,
355 "Sampling BLACK texels from RGB DXT1 textures returns transparent black on Mac.", &members,
363 &members, "http://anglebug.com/482"};
369 &members, "http://anglebug.com/3997"};
375 &members, "http://anglebug.com/3997"};
381 &members, "http://crbug.com/709351"};
390 &members, "http://crbug.com/642605"};
398 &members, "http://crbug.com/403957"};
406 &members, "http://anglebug.com/4214"};
416 &members, "http://anglebug.com/4267"};
423 &members, "http://anglebug.com/2273"};
431 "Replaces DXT1 sRGB with DXT1 sRGB Alpha as a driver bug workaround.", &members};
437 "Disable OES_draw_buffers_indexed extension.", &members};
441 "Disable GL_EXT_semaphore_fd extension", &members,
447 "Disable GL_EXT_disjoint_timer_query extension", &members, "https://crbug.com/811661"};
453 "Decode and encode before generateMipmap for srgb format textures.", &members,
459 &members, "https://anglebug.com/4674"};
464 &members, "https://crbug.com/1091824"};
469 "Do not use native KHR_parallel_shader_compile even when available.", &members,
474 "GL_PACK_SKIP_ROWS and GL_PACK_SKIP_PIXELS are ignored in Apple's OpenGL driver.", &members,
480 "Some drivers return bogus values for GetMscRate, so we clamp it to 30Hz", &members,
490 &members, "https://anglebug.com/5140"};
498 &members, "https://crbug.com/1137851"};
505 &members};
511 &members};
517 "Packed color formats are buggy on Macs with AMD GPUs", &members,
524 "No init gl_FragColor causes context lost", &members, "http://crbug.com/1171371"};
530 "glDrawArraysInstanced is buggy on certain new Mac Intel GPUs", &members,
536 "Only use the default VAO because of missing support or driver bugs", &members,
543 "Strip precise kernel and DRM version information from amdgpu renderer strings.", &members,
551 &members, "http://crbug.com/1181193"};
557 &members, "http://crbug.com/1181068"};