Lines Matching refs:anIndex

74   int *anIndex;  in drawLineComponent()  local
86 for (i=0, anIndex=p->indexPtr; i<p->numpts; i++,anIndex++) { in drawLineComponent()
87 quadMesh[i].x = refPt3D(viewData,*anIndex)->px; in drawLineComponent()
88 quadMesh[i].y = refPt3D(viewData,*anIndex)->py; in drawLineComponent()
124 int *anIndex, i, hue, isNaN = 0; in drawOpaquePolygon() local
146 for (i=0, anIndex=p->indexPtr; i<p->numpts; i++,anIndex++) { in drawOpaquePolygon()
147 quadMesh[i].x = refPt3D(viewData,*anIndex)->px; in drawOpaquePolygon()
148 quadMesh[i].y = refPt3D(viewData,*anIndex)->py; in drawOpaquePolygon()
285 int *anIndex; in minMaxPolygons() local
289 anIndex = aPoly->indexPtr; in minMaxPolygons()
290 aPoly->pxmin = aPoly->pxmax = refPt3D(viewData,*anIndex)->px; in minMaxPolygons()
291 aPoly->pymin = aPoly->pymax = refPt3D(viewData,*anIndex)->py; in minMaxPolygons()
292 aPoly->pzmin = aPoly->pzmax = refPt3D(viewData,*anIndex)->pz; in minMaxPolygons()
293 aPoly->xmin = aPoly->xmax = refPt3D(viewData,*anIndex)->x; in minMaxPolygons()
294 aPoly->ymin = aPoly->ymax = refPt3D(viewData,*anIndex)->y; in minMaxPolygons()
295 aPoly->zmin = aPoly->zmax = refPt3D(viewData,*anIndex)->z; in minMaxPolygons()
296 for (i=1,anIndex++; i<aPoly->numpts; i++,anIndex++) { in minMaxPolygons()
297 if (refPt3D(viewData,*anIndex)->px < aPoly->pxmin) in minMaxPolygons()
298 aPoly->pxmin = refPt3D(viewData,*anIndex)->px; in minMaxPolygons()
299 else if (refPt3D(viewData,*anIndex)->px > aPoly->pxmax) in minMaxPolygons()
300 aPoly->pxmax = refPt3D(viewData,*anIndex)->px; in minMaxPolygons()
301 if (refPt3D(viewData,*anIndex)->py < aPoly->pymin) in minMaxPolygons()
302 aPoly->pymin = refPt3D(viewData,*anIndex)->py; in minMaxPolygons()
303 else if (refPt3D(viewData,*anIndex)->py > aPoly->pymax) in minMaxPolygons()
304 aPoly->pymax = refPt3D(viewData,*anIndex)->py; in minMaxPolygons()
305 if (refPt3D(viewData,*anIndex)->pz < aPoly->pzmin) in minMaxPolygons()
306 aPoly->pzmin = refPt3D(viewData,*anIndex)->pz; in minMaxPolygons()
307 else if (refPt3D(viewData,*anIndex)->pz > aPoly->pzmax) in minMaxPolygons()
308 aPoly->pzmax = refPt3D(viewData,*anIndex)->pz; in minMaxPolygons()
310 if (refPt3D(viewData,*anIndex)->x < aPoly->xmin) in minMaxPolygons()
311 aPoly->xmin = refPt3D(viewData,*anIndex)->x; in minMaxPolygons()
312 else if (refPt3D(viewData,*anIndex)->x > aPoly->xmax) in minMaxPolygons()
313 aPoly->xmax = refPt3D(viewData,*anIndex)->x; in minMaxPolygons()
314 if (refPt3D(viewData,*anIndex)->y < aPoly->ymin) in minMaxPolygons()
315 aPoly->ymin = refPt3D(viewData,*anIndex)->y; in minMaxPolygons()
316 else if (refPt3D(viewData,*anIndex)->y > aPoly->ymax) in minMaxPolygons()
317 aPoly->ymax = refPt3D(viewData,*anIndex)->y; in minMaxPolygons()
318 if (refPt3D(viewData,*anIndex)->z < aPoly->zmin) in minMaxPolygons()
319 aPoly->zmin = refPt3D(viewData,*anIndex)->z; in minMaxPolygons()
320 else if (refPt3D(viewData,*anIndex)->z > aPoly->zmax) in minMaxPolygons()
321 aPoly->zmax = refPt3D(viewData,*anIndex)->z; in minMaxPolygons()
392 int *anIndex, *indx; in drawRenderedPolygon() local
401 for (i=0, anIndex=p->indexPtr; i<p->numpts; i++,anIndex++) { in drawRenderedPolygon()
402 quadMesh[i].x = refPt3D(viewData,*anIndex)->px; in drawRenderedPolygon()
403 quadMesh[i].y = refPt3D(viewData,*anIndex)->py; in drawRenderedPolygon()