Lines Matching refs:ViewportHeight
75 this->ViewportHeight = 100; in vtkDepthPeelingPass()
386 r->GetTiledSizeAndOrigin(&this->ViewportWidth,&this->ViewportHeight, in Render()
394 this->ViewportHeight=size[1]; in Render()
406 renWin, this->ViewportWidth, this->ViewportHeight, in Render()
411 renWin, this->ViewportWidth, this->ViewportHeight, 1, true, this->DepthFormat); in Render()
414 renWin, this->ViewportWidth, this->ViewportHeight, 1, true, this->DepthFormat); in Render()
421 renWin, this->ViewportWidth, this->ViewportHeight, 1, true, this->DepthFormat); in Render()
429 renWin, this->ViewportWidth, this->ViewportHeight, in Render()
437 this->ViewportWidth, this->ViewportHeight); in Render()
440 this->ViewportWidth, this->ViewportHeight); in Render()
442 this->ViewportWidth, this->ViewportHeight); in Render()
447 this->ViewportWidth, this->ViewportHeight); in Render()
450 this->ViewportWidth, this->ViewportHeight); in Render()
456 this->ViewportWidth, this->ViewportHeight); in Render()
459 this->ViewportWidth, this->ViewportHeight); in Render()
476 this->ViewportWidth, this->ViewportHeight); in Render()
528 this->ViewportWidth*this->ViewportHeight*OcclusionRatio); in Render()
627 this->ViewportWidth, this->ViewportHeight); in Render()
647 this->ViewportWidth, this->ViewportHeight, in Render()
650 this->ViewportY + this->ViewportHeight, in Render()
748 static_cast<float>(this->ViewportHeight) }; in SetShaderParameters()