Lines Matching refs:texture_class_id
252 JSClassID texture_class_id; variable
753 tx = JS_GetOpaque(argv[0], texture_class_id); in canvas_fill()
2279 new_op.tx = JS_GetOpaque(argv[var_idx+2], texture_class_id); in shader_push()
4480 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in stencil_set_alpha_ex()
4588 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_finalize()
4599 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_gc_mark()
4629 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_getProperty()
4658 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_setProperty()
4788 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_convert()
4870 nobj = JS_NewObjectClass(c, texture_class_id); in texture_convert()
4897 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_split()
4957 nobj = JS_NewObjectClass(c, texture_class_id); in texture_split()
4968 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_convolution()
5077 nobj = JS_NewObjectClass(c, texture_class_id); in texture_convolution()
5092 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_update()
5147 GF_JSTexture *tx = JS_GetOpaque(obj, texture_class_id); in texture_get_pixel_internal()
5453 obj = JS_NewObjectClass(c, texture_class_id); in texture_constructor()
5467 GF_JSTexture *tx = JS_GetOpaque(this_obj, texture_class_id); in js_evg_is_texture()
5474 GF_JSTexture *tx = JS_GetOpaque(this_obj, texture_class_id); in js_evg_get_texture_info()
6380 JS_NewClassID(&texture_class_id); in js_evg_load_module()
6381 JS_NewClass(rt, texture_class_id, &texture_class); in js_evg_load_module()
6435 JS_SetClassProto(c, texture_class_id, proto); in js_evg_load_module()