Lines Matching refs:Array_

270     Array_<SBModelPerMobodInfo,MobilizedBodyIndex> mobodModelInfo; 
435 Array_<SBInstancePerConstrainedMobilizerInfo,
445 Array_<QIndex,ConstrainedQIndex> constrainedQ; // -> subsystem QIndex
446 Array_<UIndex,ConstrainedUIndex> constrainedU; // -> subsystem UIndex
454 Array_<QIndex,ParticipatingQIndex> participatingQ; // -> subsystem QIndex
455 Array_<UIndex,ParticipatingUIndex> participatingU; // -> subsystem UIndex
476 Array_<Inertia,MobilizedBodyIndex> centralInertias; // nb
477 Array_<Vec3,MobilizedBodyIndex> principalMoments; // nb
478 Array_<Rotation,MobilizedBodyIndex> principalAxes; // nb
479 Array_<Transform,MobilizedBodyIndex> referenceConfiguration; // nb
486 Array_<SBInstancePerMobodInfo,MobilizedBodyIndex> mobodInstanceInfo;
493 Array_<SBInstancePerConstraintInfo,ConstraintIndex> constraintInstanceInfo;
506 Array_<QIndex> presQ;
507 Array_<QIndex> zeroQ;
508 Array_<QIndex> freeQ; // must be integrated
522 Array_<UIndex> presU;
523 Array_<UIndex> zeroU;
524 Array_<UIndex> freeU; // must be integrated
535 Array_<UIndex> presUDot;
536 Array_<UIndex> zeroUDot;
537 Array_<UIndex> freeUDot; // calculated from forces
545 Array_<UIndex> presForce;
615 Array_<Real> presQPool; // Index with PresQPoolIndex
669 Array_<Real, MobodQPoolIndex> mobilizerQCache;
674 Array_<Vec3> storageForH_FM; // 2 x ndof (H_FM)
675 Array_<Vec3> storageForH; // 2 x ndof (H_PB_G)
677 Array_<Transform,MobilizedBodyIndex> bodyJointInParentJointFrame; // nb (X_FM)
678 Array_<Transform,MobilizedBodyIndex> bodyConfigInParent; // nb (X_PB)
679 Array_<Transform,MobilizedBodyIndex> bodyConfigInGround; // nb (X_GB)
680 Array_<PhiMatrix,MobilizedBodyIndex> bodyToParentShift; // nb (phi)
686 Array_<SpatialInertia,MobilizedBodyIndex> bodySpatialInertiaInGround; // nb (Mk_G)
690 Array_<Vec3,MobilizedBodyIndex> bodyCOMInGround; // nb (p_GBc)
699 Array_<Transform> constrainedBodyConfigInAncestor; // nacb (X_AB)
769 Array_<Real> presUPool; // Index with PresUPoolIndex
806 Array_<SpatialInertia,MobilizedBodyIndex> compositeBodyInertia; // nb (R)
870 Array_<ArticulatedInertia,MobodIndex> articulatedBodyInertia; // nb (P)
871 Array_<ArticulatedInertia,MobodIndex> pPlus; // nb (PPlus)
875 Array_<Vec3> storageForG; // 2 X ndof
944 Array_<SpatialVec,MobodIndex> mobilizerRelativeVelocity; // nb (V_FM)
945 Array_<SpatialVec,MobodIndex> bodyVelocityInParent; // nb (V_PB)
946 Array_<SpatialVec,MobodIndex> bodyVelocityInGround; // nb (V_GB)
950 Array_<Vec3> storageForHDot_FM; // 2 x ndof (HDot_FM)
951 Array_<Vec3> storageForHDot; // 2 x ndof (HDot_PB_G)
954 Array_<SpatialVec,MobodIndex> bodyVelocityInParentDerivRemainder;
956 Array_<SpatialVec,MobodIndex> gyroscopicForces; // nb (b)
957 Array_<SpatialVec,MobodIndex> mobilizerCoriolisAcceleration; // nb (a)
958 Array_<SpatialVec,MobodIndex> totalCoriolisAcceleration; // nb (A)
959 Array_<SpatialVec,MobodIndex> totalCentrifugalForces; // nb (M*A+b)
968 Array_<SpatialVec> constrainedBodyVelocityInAncestor; // nacb (V_AB)
1069 Array_<SpatialVec,MobodIndex> articulatedBodyCentrifugalForces; //nb (P*a+b)
1095 Array_<Real> presUDotPool; // Index with PresUDotPoolIndex
1097 Array_<SpatialMat,MobilizedBodyIndex> Y; // nb
1158 Array_<SpatialVec,MobilizedBodyIndex> z; // nb
1159 Array_<SpatialVec,MobilizedBodyIndex> zPlus; // nb
1210 Array_<SpatialVec> constrainedBodyForcesInG; // [ncb]
1215 Array_<Real> constraintMobilityForces; // [ncu]
1291 Array_<MassProperties,MobilizedBodyIndex> bodyMassProperties;
1292 Array_<Transform, MobilizedBodyIndex> outboardMobilizerFrames;
1293 Array_<Transform, MobilizedBodyIndex> inboardMobilizerFrames;
1295 Array_<Motion::Level, MobilizedBodyIndex> mobilizerLockLevel;
1299 Array_<bool, MobilizedBodyIndex> prescribedMotionIsDisabled;
1303 Array_<bool,ConstraintIndex> constraintIsDisabled;