Lines Matching refs:GL_FRAMEBUFFER
192 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in init()
193 gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureTarget, m_fboTexture, 0); in init()
196 if (gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in init()
230 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in init()
231 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_fboRbo); in init()
234 if (gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in init()
257 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in init()
258 …gl.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_resolveFboTexture, … in init()
261 if (gl.checkFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) in init()
475 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); in drawOneIteration()
514 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in drawOneIteration()
551 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in drawOneIteration()
590 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
602 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in drawOneIteration()
644 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
662 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); in drawOneIteration()