Lines Matching refs:world_pos
105 vec4 world_pos;
117 vec4 world_pos = transform.m * vec4(clamped_local_pos, 0.0, 1.0);
120 vec2 device_pos = world_pos.xy * task.device_pixel_scale;
125 …Position = uTransform * vec4(device_pos + final_offset * world_pos.w, z * world_pos.w, world_pos.w…
129 world_pos
219 vec4 world_pos = transform.m * vec4(local_pos, 0.0, 1.0);
221 world_pos.xy * task.device_pixel_scale + task_offset * world_pos.w,
222 z * world_pos.w,
223 world_pos.w
230 world_pos
236 void write_clip(vec4 world_pos, ClipArea area, PictureTask task) {
245 vec2 uv = world_pos.xy * area.device_pixel_scale +
246 world_pos.w * (area.task_rect.p0 - area.screen_origin);