Lines Matching refs:mFormatInfo

85       mFormatInfo(d3d11::Format::Get(internalFormat, mRenderer->getRenderer11DeviceCaps())),  in TextureStorage11()
256 const bool hasStencil = (mFormatInfo.format().stencilBits > 0); in getSRVForSampler()
301 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getCachedOrCreateSRVForSampler()
315 format = mFormatInfo.srvFormat; in getCachedOrCreateSRVForSampler()
342 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel()
352 blitSRV ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel()
461 return mFormatInfo; in getFormatSet()
557 d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat); in updateSubresourceLevel()
558 if (!fullCopy && mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in updateSubresourceLevel()
621 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, nullptr); in copySubresourceLevel()
629 ASSERT(mFormatInfo.dsvFormat == DXGI_FORMAT_UNKNOWN); in copySubresourceLevel()
939 GLenum internalFormat = mFormatInfo.internalFormat; in getMultisampledRenderTarget()
1025 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2D()
1253 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
1261 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
1369 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1380 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
1388 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
1391 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1400 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1407 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
1410 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
1420 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1514 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1552 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
1617 mTexture.set(producer->getD3DTexture(), mFormatInfo); in TextureStorage11_External()
1946 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1985 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2094 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &size, &height, &mTopLevel); in TextureStorage11_Cube()
2369 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
2377 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
2485 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2497 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
2507 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
2509 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
2511 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
2521 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2524 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2535 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2538 else if (mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2541 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
2553 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2673 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2711 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2793 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_3D()
2894 desc.Format = mFormatInfo.texFormat; in getResource()
2900 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in getResource()
3006 ASSERT(mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3024 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3035 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, in getRenderTarget()
3058 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3069 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3085 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
3121 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
3154 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2DArray()
3271 desc.Format = mFormatInfo.texFormat; in getResource()
3279 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in getResource()
3414 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
3416 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
3418 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
3428 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3431 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3443 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3448 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3451 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3464 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3479 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
3518 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
3587 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockWidth <= 1); in TextureStorage11_2DMultisample()
3588 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockHeight <= 1); in TextureStorage11_2DMultisample()
3638 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
3645 mRenderer->getNativeTextureCaps().get(mFormatInfo.internalFormat); in ensureTextureExists()
3650 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
3701 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3704 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3711 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3718 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3721 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3729 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3795 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockWidth <= 1); in TextureStorage11_2DMultisampleArray()
3796 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockHeight <= 1); in TextureStorage11_2DMultisampleArray()
3845 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
3852 mRenderer->getNativeTextureCaps().get(mFormatInfo.internalFormat); in ensureTextureExists()
3857 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
3931 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
3933 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
3935 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
3945 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3948 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3959 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3964 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3967 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3979 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()