Lines Matching refs:IsValid

252     EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_SRGB_EXT));  in TEST_P()
253 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_SRGB_ALPHA_EXT)); in TEST_P()
254 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
256 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
258 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
260 EXPECT_TRUE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
264 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_SRGB_EXT)); in TEST_P()
265 EXPECT_FALSE(info_->validators()->texture_format.IsValid( in TEST_P()
267 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
269 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
271 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
273 EXPECT_FALSE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
298 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
300 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
302 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
304 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
306 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
308 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
310 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
312 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
314 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
316 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
318 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
320 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
322 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
324 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
326 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
328 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
330 EXPECT_FALSE(info_->validators()->texture_parameter.IsValid( in TEST_P()
332 EXPECT_FALSE(info_->validators()->g_l_state.IsValid( in TEST_P()
334 EXPECT_FALSE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
336 EXPECT_FALSE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
338 EXPECT_FALSE(info_->validators()->g_l_state.IsValid( in TEST_P()
340 EXPECT_FALSE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
342 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
344 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
345 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
346 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
347 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
349 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
351 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
353 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
355 EXPECT_FALSE(info_->validators()->texture_format.IsValid( in TEST_P()
357 EXPECT_FALSE(info_->validators()->pixel_type.IsValid( in TEST_P()
359 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
361 EXPECT_FALSE(info_->validators()->texture_parameter.IsValid( in TEST_P()
363 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
365 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
367 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
369 EXPECT_FALSE(info_->validators()->equation.IsValid(GL_MIN_EXT)); in TEST_P()
370 EXPECT_FALSE(info_->validators()->equation.IsValid(GL_MAX_EXT)); in TEST_P()
414 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
416 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
418 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
420 EXPECT_FALSE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
432 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
434 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
436 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
438 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
447 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
449 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
451 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
453 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
461 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
463 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
465 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
467 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
476 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
478 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
480 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
482 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
484 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
486 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
488 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
490 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
492 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
494 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
497 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
499 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
501 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
503 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
505 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
507 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
509 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
511 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
513 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
515 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
524 EXPECT_TRUE(info_->validators()->texture_format.IsValid( in TEST_P()
526 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
531 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
534 EXPECT_FALSE(info_->validators()->read_pixel_format.IsValid(GL_BGRA8_EXT)); in TEST_P()
542 EXPECT_TRUE(info_->validators()->texture_format.IsValid( in TEST_P()
544 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
553 EXPECT_TRUE(info_->validators()->texture_format.IsValid( in TEST_P()
555 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
560 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
563 EXPECT_FALSE(info_->validators()->read_pixel_format.IsValid(GL_BGRA8_EXT)); in TEST_P()
571 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_BGRA_EXT)); in TEST_P()
573 info_->validators()->texture_internal_format.IsValid(GL_BGRA_EXT)); in TEST_P()
582 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid( in TEST_P()
587 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
590 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_BGRA_EXT)); in TEST_P()
592 info_->validators()->texture_internal_format.IsValid(GL_BGRA_EXT)); in TEST_P()
600 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid( in TEST_P()
609 EXPECT_FALSE(info_->validators()->read_pixel_format.IsValid(GL_BGRA_EXT)); in TEST_P()
617 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_SRGB_EXT)); in TEST_P()
619 info_->validators()->texture_format.IsValid(GL_SRGB_ALPHA_EXT)); in TEST_P()
621 info_->validators()->texture_internal_format.IsValid(GL_SRGB_EXT)); in TEST_P()
622 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
625 info_->validators()->render_buffer_format.IsValid(GL_SRGB8_ALPHA8_EXT)); in TEST_P()
626 EXPECT_FALSE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
630 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_SRGB_EXT)); in TEST_P()
631 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_SRGB_ALPHA_EXT)); in TEST_P()
633 info_->validators()->texture_internal_format.IsValid(GL_SRGB_EXT)); in TEST_P()
634 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
637 info_->validators()->render_buffer_format.IsValid(GL_SRGB8_ALPHA8_EXT)); in TEST_P()
638 EXPECT_TRUE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
648 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
650 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
652 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
654 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
656 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
658 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
660 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
662 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
664 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
666 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
668 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
670 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
678 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
680 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
682 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
684 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
686 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
688 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
690 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
692 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
694 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
696 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
698 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
700 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
708 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
717 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
728 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
741 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
751 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
753 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
755 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
757 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
759 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
768 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
770 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
772 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
774 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
776 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
788 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_BGRA8_EXT)); in TEST_P()
898 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_BGRA8_EXT)); in TEST_P()
920 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
922 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
930 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
932 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
940 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
942 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
960 EXPECT_FALSE(info_->validators()->texture_format.IsValid( in TEST_P()
962 EXPECT_FALSE(info_->validators()->texture_format.IsValid( in TEST_P()
964 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
966 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
968 EXPECT_FALSE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
970 EXPECT_FALSE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
985 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_FLOAT)); in TEST_P()
986 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_HALF_FLOAT_OES)); in TEST_P()
1000 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_FLOAT)); in TEST_P()
1001 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_HALF_FLOAT_OES)); in TEST_P()
1015 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_FLOAT)); in TEST_P()
1016 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_HALF_FLOAT_OES)); in TEST_P()
1031 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_FLOAT)); in TEST_P()
1032 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_HALF_FLOAT_OES)); in TEST_P()
1042 info_->validators()->framebuffer_target.IsValid(GL_READ_FRAMEBUFFER_EXT)); in TEST_P()
1044 info_->validators()->framebuffer_target.IsValid(GL_DRAW_FRAMEBUFFER_EXT)); in TEST_P()
1046 info_->validators()->g_l_state.IsValid(GL_READ_FRAMEBUFFER_BINDING_EXT)); in TEST_P()
1047 EXPECT_TRUE(info_->validators()->g_l_state.IsValid(GL_MAX_SAMPLES_EXT)); in TEST_P()
1048 EXPECT_TRUE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1057 EXPECT_TRUE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1059 EXPECT_TRUE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1061 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1063 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1065 EXPECT_TRUE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1075 EXPECT_TRUE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1077 EXPECT_TRUE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1079 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1081 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1083 EXPECT_TRUE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1095 EXPECT_FALSE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1097 EXPECT_FALSE(info_->validators()->framebuffer_target.IsValid( in TEST_P()
1099 EXPECT_FALSE(info_->validators()->g_l_state.IsValid( in TEST_P()
1101 EXPECT_FALSE(info_->validators()->g_l_state.IsValid( in TEST_P()
1103 EXPECT_FALSE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1115 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1117 EXPECT_TRUE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1119 EXPECT_TRUE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
1131 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1133 EXPECT_TRUE(info_->validators()->render_buffer_parameter.IsValid( in TEST_P()
1135 EXPECT_TRUE(info_->validators()->framebuffer_attachment_parameter.IsValid( in TEST_P()
1143 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
1145 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1155 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1157 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1158 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1159 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1160 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1169 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1171 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1172 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1173 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1174 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1186 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1188 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1189 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1190 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1191 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1192 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
1194 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
1196 EXPECT_FALSE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
1204 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1206 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1208 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1209 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1210 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1217 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1219 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1221 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1222 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1223 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1231 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1233 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1235 EXPECT_TRUE(info_->validators()->texture_format.IsValid( in TEST_P()
1237 EXPECT_TRUE(info_->validators()->pixel_type.IsValid( in TEST_P()
1245 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1254 EXPECT_TRUE(info_->validators()->hint_target.IsValid( in TEST_P()
1256 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1263 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1265 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid( in TEST_P()
1274 EXPECT_TRUE(info_->validators()->texture_bind_target.IsValid( in TEST_P()
1276 EXPECT_TRUE(info_->validators()->get_tex_param_target.IsValid( in TEST_P()
1278 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
1280 EXPECT_TRUE(info_->validators()->g_l_state.IsValid( in TEST_P()
1289 EXPECT_TRUE(info_->validators()->texture_bind_target.IsValid( in TEST_P()
1291 EXPECT_TRUE(info_->validators()->get_tex_param_target.IsValid( in TEST_P()
1293 EXPECT_TRUE(info_->validators()->texture_parameter.IsValid( in TEST_P()
1296 info_->validators()->g_l_state.IsValid(GL_TEXTURE_BINDING_EXTERNAL_OES)); in TEST_P()
1303 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1305 EXPECT_FALSE(info_->validators()->texture_internal_format.IsValid( in TEST_P()
1313 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1315 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1317 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1325 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1327 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1329 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1331 EXPECT_TRUE(info_->validators()->compressed_texture_format.IsValid( in TEST_P()
1440 EXPECT_TRUE(info_->validators()->index_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1446 EXPECT_TRUE(info_->validators()->equation.IsValid(GL_MIN_EXT)); in TEST_P()
1447 EXPECT_TRUE(info_->validators()->equation.IsValid(GL_MAX_EXT)); in TEST_P()
1489 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1491 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1492 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1493 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1494 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1495 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1496 EXPECT_FALSE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8)); in TEST_P()
1500 info_->validators()->render_buffer_format.IsValid(GL_DEPTH_COMPONENT24)); in TEST_P()
1502 info_->validators()->render_buffer_format.IsValid(GL_DEPTH24_STENCIL8)); in TEST_P()
1504 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1505 EXPECT_FALSE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1525 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1527 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1528 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_COMPONENT)); in TEST_P()
1529 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1530 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_SHORT)); in TEST_P()
1531 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT)); in TEST_P()
1532 EXPECT_TRUE(info_->validators()->pixel_type.IsValid(GL_UNSIGNED_INT_24_8)); in TEST_P()
1535 info_->validators()->texture_internal_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1536 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_DEPTH_STENCIL)); in TEST_P()
1640 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RED_EXT)); in TEST_P()
1641 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RG_EXT)); in TEST_P()
1642 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid(GL_RED_EXT)); in TEST_P()
1643 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid(GL_RG_EXT)); in TEST_P()
1644 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RED_EXT)); in TEST_P()
1645 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RG_EXT)); in TEST_P()
1646 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_R8_EXT)); in TEST_P()
1647 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_RG8_EXT)); in TEST_P()
1654 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RED_EXT)); in TEST_P()
1655 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RG_EXT)); in TEST_P()
1656 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid(GL_RED_EXT)); in TEST_P()
1657 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid(GL_RG_EXT)); in TEST_P()
1658 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RED_EXT)); in TEST_P()
1659 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RG_EXT)); in TEST_P()
1660 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_R8_EXT)); in TEST_P()
1661 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_RG8_EXT)); in TEST_P()
1673 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RED_EXT)); in TEST_P()
1674 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RG_EXT)); in TEST_P()
1675 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RGB)); in TEST_P()
1676 EXPECT_TRUE(info_->validators()->texture_format.IsValid(GL_RGBA)); in TEST_P()
1677 EXPECT_TRUE(info_->validators()->texture_internal_format.IsValid(GL_R16_EXT)); in TEST_P()
1679 info_->validators()->texture_internal_format.IsValid(GL_RG16_EXT)); in TEST_P()
1681 info_->validators()->texture_internal_format.IsValid(GL_RGB16_EXT)); in TEST_P()
1683 info_->validators()->texture_internal_format.IsValid(GL_RGBA16_EXT)); in TEST_P()
1684 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_R16_EXT)); in TEST_P()
1685 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RG16_EXT)); in TEST_P()
1686 EXPECT_TRUE(info_->validators()->read_pixel_format.IsValid(GL_RGBA16_EXT)); in TEST_P()
1687 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_R16_EXT)); in TEST_P()
1688 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_RG16_EXT)); in TEST_P()
1689 EXPECT_TRUE(info_->validators()->render_buffer_format.IsValid(GL_RGBA16_EXT)); in TEST_P()
1691 info_->validators()->texture_internal_format_storage.IsValid(GL_R16_EXT)); in TEST_P()
1692 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
1694 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()
1696 EXPECT_TRUE(info_->validators()->texture_internal_format_storage.IsValid( in TEST_P()