Lines Matching defs:pc

151 __glXDispSwap_NewList(__GLXclientState * cl, GLbyte * pc)  in __glXDispSwap_NewList()
168 __glXDispSwap_EndList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_EndList()
185 __glXDispSwap_CallList(GLbyte * pc) in __glXDispSwap_CallList()
191 __glXDispSwap_CallLists(GLbyte * pc) in __glXDispSwap_CallLists()
222 __glXDispSwap_DeleteLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteLists()
240 __glXDispSwap_GenLists(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenLists()
260 __glXDispSwap_ListBase(GLbyte * pc) in __glXDispSwap_ListBase()
266 __glXDispSwap_Begin(GLbyte * pc) in __glXDispSwap_Begin()
272 __glXDispSwap_Bitmap(GLbyte * pc) in __glXDispSwap_Bitmap()
293 __glXDispSwap_Color3bv(GLbyte * pc) in __glXDispSwap_Color3bv()
299 __glXDispSwap_Color3dv(GLbyte * pc) in __glXDispSwap_Color3dv()
312 __glXDispSwap_Color3fv(GLbyte * pc) in __glXDispSwap_Color3fv()
318 __glXDispSwap_Color3iv(GLbyte * pc) in __glXDispSwap_Color3iv()
324 __glXDispSwap_Color3sv(GLbyte * pc) in __glXDispSwap_Color3sv()
330 __glXDispSwap_Color3ubv(GLbyte * pc) in __glXDispSwap_Color3ubv()
336 __glXDispSwap_Color3uiv(GLbyte * pc) in __glXDispSwap_Color3uiv()
342 __glXDispSwap_Color3usv(GLbyte * pc) in __glXDispSwap_Color3usv()
348 __glXDispSwap_Color4bv(GLbyte * pc) in __glXDispSwap_Color4bv()
354 __glXDispSwap_Color4dv(GLbyte * pc) in __glXDispSwap_Color4dv()
367 __glXDispSwap_Color4fv(GLbyte * pc) in __glXDispSwap_Color4fv()
373 __glXDispSwap_Color4iv(GLbyte * pc) in __glXDispSwap_Color4iv()
379 __glXDispSwap_Color4sv(GLbyte * pc) in __glXDispSwap_Color4sv()
385 __glXDispSwap_Color4ubv(GLbyte * pc) in __glXDispSwap_Color4ubv()
391 __glXDispSwap_Color4uiv(GLbyte * pc) in __glXDispSwap_Color4uiv()
397 __glXDispSwap_Color4usv(GLbyte * pc) in __glXDispSwap_Color4usv()
403 __glXDispSwap_EdgeFlagv(GLbyte * pc) in __glXDispSwap_EdgeFlagv()
409 __glXDispSwap_End(GLbyte * pc) in __glXDispSwap_End()
415 __glXDispSwap_Indexdv(GLbyte * pc) in __glXDispSwap_Indexdv()
428 __glXDispSwap_Indexfv(GLbyte * pc) in __glXDispSwap_Indexfv()
434 __glXDispSwap_Indexiv(GLbyte * pc) in __glXDispSwap_Indexiv()
440 __glXDispSwap_Indexsv(GLbyte * pc) in __glXDispSwap_Indexsv()
446 __glXDispSwap_Normal3bv(GLbyte * pc) in __glXDispSwap_Normal3bv()
452 __glXDispSwap_Normal3dv(GLbyte * pc) in __glXDispSwap_Normal3dv()
465 __glXDispSwap_Normal3fv(GLbyte * pc) in __glXDispSwap_Normal3fv()
471 __glXDispSwap_Normal3iv(GLbyte * pc) in __glXDispSwap_Normal3iv()
477 __glXDispSwap_Normal3sv(GLbyte * pc) in __glXDispSwap_Normal3sv()
483 __glXDispSwap_RasterPos2dv(GLbyte * pc) in __glXDispSwap_RasterPos2dv()
496 __glXDispSwap_RasterPos2fv(GLbyte * pc) in __glXDispSwap_RasterPos2fv()
502 __glXDispSwap_RasterPos2iv(GLbyte * pc) in __glXDispSwap_RasterPos2iv()
508 __glXDispSwap_RasterPos2sv(GLbyte * pc) in __glXDispSwap_RasterPos2sv()
514 __glXDispSwap_RasterPos3dv(GLbyte * pc) in __glXDispSwap_RasterPos3dv()
527 __glXDispSwap_RasterPos3fv(GLbyte * pc) in __glXDispSwap_RasterPos3fv()
533 __glXDispSwap_RasterPos3iv(GLbyte * pc) in __glXDispSwap_RasterPos3iv()
539 __glXDispSwap_RasterPos3sv(GLbyte * pc) in __glXDispSwap_RasterPos3sv()
545 __glXDispSwap_RasterPos4dv(GLbyte * pc) in __glXDispSwap_RasterPos4dv()
558 __glXDispSwap_RasterPos4fv(GLbyte * pc) in __glXDispSwap_RasterPos4fv()
564 __glXDispSwap_RasterPos4iv(GLbyte * pc) in __glXDispSwap_RasterPos4iv()
570 __glXDispSwap_RasterPos4sv(GLbyte * pc) in __glXDispSwap_RasterPos4sv()
576 __glXDispSwap_Rectdv(GLbyte * pc) in __glXDispSwap_Rectdv()
590 __glXDispSwap_Rectfv(GLbyte * pc) in __glXDispSwap_Rectfv()
597 __glXDispSwap_Rectiv(GLbyte * pc) in __glXDispSwap_Rectiv()
604 __glXDispSwap_Rectsv(GLbyte * pc) in __glXDispSwap_Rectsv()
611 __glXDispSwap_TexCoord1dv(GLbyte * pc) in __glXDispSwap_TexCoord1dv()
624 __glXDispSwap_TexCoord1fv(GLbyte * pc) in __glXDispSwap_TexCoord1fv()
630 __glXDispSwap_TexCoord1iv(GLbyte * pc) in __glXDispSwap_TexCoord1iv()
636 __glXDispSwap_TexCoord1sv(GLbyte * pc) in __glXDispSwap_TexCoord1sv()
642 __glXDispSwap_TexCoord2dv(GLbyte * pc) in __glXDispSwap_TexCoord2dv()
655 __glXDispSwap_TexCoord2fv(GLbyte * pc) in __glXDispSwap_TexCoord2fv()
661 __glXDispSwap_TexCoord2iv(GLbyte * pc) in __glXDispSwap_TexCoord2iv()
667 __glXDispSwap_TexCoord2sv(GLbyte * pc) in __glXDispSwap_TexCoord2sv()
673 __glXDispSwap_TexCoord3dv(GLbyte * pc) in __glXDispSwap_TexCoord3dv()
686 __glXDispSwap_TexCoord3fv(GLbyte * pc) in __glXDispSwap_TexCoord3fv()
692 __glXDispSwap_TexCoord3iv(GLbyte * pc) in __glXDispSwap_TexCoord3iv()
698 __glXDispSwap_TexCoord3sv(GLbyte * pc) in __glXDispSwap_TexCoord3sv()
704 __glXDispSwap_TexCoord4dv(GLbyte * pc) in __glXDispSwap_TexCoord4dv()
717 __glXDispSwap_TexCoord4fv(GLbyte * pc) in __glXDispSwap_TexCoord4fv()
723 __glXDispSwap_TexCoord4iv(GLbyte * pc) in __glXDispSwap_TexCoord4iv()
729 __glXDispSwap_TexCoord4sv(GLbyte * pc) in __glXDispSwap_TexCoord4sv()
735 __glXDispSwap_Vertex2dv(GLbyte * pc) in __glXDispSwap_Vertex2dv()
748 __glXDispSwap_Vertex2fv(GLbyte * pc) in __glXDispSwap_Vertex2fv()
754 __glXDispSwap_Vertex2iv(GLbyte * pc) in __glXDispSwap_Vertex2iv()
760 __glXDispSwap_Vertex2sv(GLbyte * pc) in __glXDispSwap_Vertex2sv()
766 __glXDispSwap_Vertex3dv(GLbyte * pc) in __glXDispSwap_Vertex3dv()
779 __glXDispSwap_Vertex3fv(GLbyte * pc) in __glXDispSwap_Vertex3fv()
785 __glXDispSwap_Vertex3iv(GLbyte * pc) in __glXDispSwap_Vertex3iv()
791 __glXDispSwap_Vertex3sv(GLbyte * pc) in __glXDispSwap_Vertex3sv()
797 __glXDispSwap_Vertex4dv(GLbyte * pc) in __glXDispSwap_Vertex4dv()
810 __glXDispSwap_Vertex4fv(GLbyte * pc) in __glXDispSwap_Vertex4fv()
816 __glXDispSwap_Vertex4iv(GLbyte * pc) in __glXDispSwap_Vertex4iv()
822 __glXDispSwap_Vertex4sv(GLbyte * pc) in __glXDispSwap_Vertex4sv()
828 __glXDispSwap_ClipPlane(GLbyte * pc) in __glXDispSwap_ClipPlane()
842 __glXDispSwap_ColorMaterial(GLbyte * pc) in __glXDispSwap_ColorMaterial()
848 __glXDispSwap_CullFace(GLbyte * pc) in __glXDispSwap_CullFace()
854 __glXDispSwap_Fogf(GLbyte * pc) in __glXDispSwap_Fogf()
860 __glXDispSwap_Fogfv(GLbyte * pc) in __glXDispSwap_Fogfv()
873 __glXDispSwap_Fogi(GLbyte * pc) in __glXDispSwap_Fogi()
879 __glXDispSwap_Fogiv(GLbyte * pc) in __glXDispSwap_Fogiv()
892 __glXDispSwap_FrontFace(GLbyte * pc) in __glXDispSwap_FrontFace()
898 __glXDispSwap_Hint(GLbyte * pc) in __glXDispSwap_Hint()
904 __glXDispSwap_Lightf(GLbyte * pc) in __glXDispSwap_Lightf()
911 __glXDispSwap_Lightfv(GLbyte * pc) in __glXDispSwap_Lightfv()
924 __glXDispSwap_Lighti(GLbyte * pc) in __glXDispSwap_Lighti()
931 __glXDispSwap_Lightiv(GLbyte * pc) in __glXDispSwap_Lightiv()
944 __glXDispSwap_LightModelf(GLbyte * pc) in __glXDispSwap_LightModelf()
950 __glXDispSwap_LightModelfv(GLbyte * pc) in __glXDispSwap_LightModelfv()
963 __glXDispSwap_LightModeli(GLbyte * pc) in __glXDispSwap_LightModeli()
969 __glXDispSwap_LightModeliv(GLbyte * pc) in __glXDispSwap_LightModeliv()
982 __glXDispSwap_LineStipple(GLbyte * pc) in __glXDispSwap_LineStipple()
989 __glXDispSwap_LineWidth(GLbyte * pc) in __glXDispSwap_LineWidth()
995 __glXDispSwap_Materialf(GLbyte * pc) in __glXDispSwap_Materialf()
1002 __glXDispSwap_Materialfv(GLbyte * pc) in __glXDispSwap_Materialfv()
1015 __glXDispSwap_Materiali(GLbyte * pc) in __glXDispSwap_Materiali()
1022 __glXDispSwap_Materialiv(GLbyte * pc) in __glXDispSwap_Materialiv()
1035 __glXDispSwap_PointSize(GLbyte * pc) in __glXDispSwap_PointSize()
1041 __glXDispSwap_PolygonMode(GLbyte * pc) in __glXDispSwap_PolygonMode()
1047 __glXDispSwap_PolygonStipple(GLbyte * pc) in __glXDispSwap_PolygonStipple()
1063 __glXDispSwap_Scissor(GLbyte * pc) in __glXDispSwap_Scissor()
1071 __glXDispSwap_ShadeModel(GLbyte * pc) in __glXDispSwap_ShadeModel()
1077 __glXDispSwap_TexParameterf(GLbyte * pc) in __glXDispSwap_TexParameterf()
1085 __glXDispSwap_TexParameterfv(GLbyte * pc) in __glXDispSwap_TexParameterfv()
1098 __glXDispSwap_TexParameteri(GLbyte * pc) in __glXDispSwap_TexParameteri()
1105 __glXDispSwap_TexParameteriv(GLbyte * pc) in __glXDispSwap_TexParameteriv()
1118 __glXDispSwap_TexImage1D(GLbyte * pc) in __glXDispSwap_TexImage1D()
1141 __glXDispSwap_TexImage2D(GLbyte * pc) in __glXDispSwap_TexImage2D()
1165 __glXDispSwap_TexEnvf(GLbyte * pc) in __glXDispSwap_TexEnvf()
1172 __glXDispSwap_TexEnvfv(GLbyte * pc) in __glXDispSwap_TexEnvfv()
1185 __glXDispSwap_TexEnvi(GLbyte * pc) in __glXDispSwap_TexEnvi()
1192 __glXDispSwap_TexEnviv(GLbyte * pc) in __glXDispSwap_TexEnviv()
1205 __glXDispSwap_TexGend(GLbyte * pc) in __glXDispSwap_TexGend()
1219 __glXDispSwap_TexGendv(GLbyte * pc) in __glXDispSwap_TexGendv()
1242 __glXDispSwap_TexGenf(GLbyte * pc) in __glXDispSwap_TexGenf()
1249 __glXDispSwap_TexGenfv(GLbyte * pc) in __glXDispSwap_TexGenfv()
1262 __glXDispSwap_TexGeni(GLbyte * pc) in __glXDispSwap_TexGeni()
1269 __glXDispSwap_TexGeniv(GLbyte * pc) in __glXDispSwap_TexGeniv()
1282 __glXDispSwap_InitNames(GLbyte * pc) in __glXDispSwap_InitNames()
1288 __glXDispSwap_LoadName(GLbyte * pc) in __glXDispSwap_LoadName()
1294 __glXDispSwap_PassThrough(GLbyte * pc) in __glXDispSwap_PassThrough()
1300 __glXDispSwap_PopName(GLbyte * pc) in __glXDispSwap_PopName()
1306 __glXDispSwap_PushName(GLbyte * pc) in __glXDispSwap_PushName()
1312 __glXDispSwap_DrawBuffer(GLbyte * pc) in __glXDispSwap_DrawBuffer()
1318 __glXDispSwap_Clear(GLbyte * pc) in __glXDispSwap_Clear()
1324 __glXDispSwap_ClearAccum(GLbyte * pc) in __glXDispSwap_ClearAccum()
1333 __glXDispSwap_ClearIndex(GLbyte * pc) in __glXDispSwap_ClearIndex()
1339 __glXDispSwap_ClearColor(GLbyte * pc) in __glXDispSwap_ClearColor()
1348 __glXDispSwap_ClearStencil(GLbyte * pc) in __glXDispSwap_ClearStencil()
1354 __glXDispSwap_ClearDepth(GLbyte * pc) in __glXDispSwap_ClearDepth()
1367 __glXDispSwap_StencilMask(GLbyte * pc) in __glXDispSwap_StencilMask()
1373 __glXDispSwap_ColorMask(GLbyte * pc) in __glXDispSwap_ColorMask()
1381 __glXDispSwap_DepthMask(GLbyte * pc) in __glXDispSwap_DepthMask()
1387 __glXDispSwap_IndexMask(GLbyte * pc) in __glXDispSwap_IndexMask()
1393 __glXDispSwap_Accum(GLbyte * pc) in __glXDispSwap_Accum()
1399 __glXDispSwap_Disable(GLbyte * pc) in __glXDispSwap_Disable()
1405 __glXDispSwap_Enable(GLbyte * pc) in __glXDispSwap_Enable()
1411 __glXDispSwap_PopAttrib(GLbyte * pc) in __glXDispSwap_PopAttrib()
1417 __glXDispSwap_PushAttrib(GLbyte * pc) in __glXDispSwap_PushAttrib()
1423 __glXDispSwap_MapGrid1d(GLbyte * pc) in __glXDispSwap_MapGrid1d()
1438 __glXDispSwap_MapGrid1f(GLbyte * pc) in __glXDispSwap_MapGrid1f()
1446 __glXDispSwap_MapGrid2d(GLbyte * pc) in __glXDispSwap_MapGrid2d()
1464 __glXDispSwap_MapGrid2f(GLbyte * pc) in __glXDispSwap_MapGrid2f()
1475 __glXDispSwap_EvalCoord1dv(GLbyte * pc) in __glXDispSwap_EvalCoord1dv()
1488 __glXDispSwap_EvalCoord1fv(GLbyte * pc) in __glXDispSwap_EvalCoord1fv()
1494 __glXDispSwap_EvalCoord2dv(GLbyte * pc) in __glXDispSwap_EvalCoord2dv()
1507 __glXDispSwap_EvalCoord2fv(GLbyte * pc) in __glXDispSwap_EvalCoord2fv()
1513 __glXDispSwap_EvalMesh1(GLbyte * pc) in __glXDispSwap_EvalMesh1()
1520 __glXDispSwap_EvalPoint1(GLbyte * pc) in __glXDispSwap_EvalPoint1()
1526 __glXDispSwap_EvalMesh2(GLbyte * pc) in __glXDispSwap_EvalMesh2()
1535 __glXDispSwap_EvalPoint2(GLbyte * pc) in __glXDispSwap_EvalPoint2()
1541 __glXDispSwap_AlphaFunc(GLbyte * pc) in __glXDispSwap_AlphaFunc()
1547 __glXDispSwap_BlendFunc(GLbyte * pc) in __glXDispSwap_BlendFunc()
1553 __glXDispSwap_LogicOp(GLbyte * pc) in __glXDispSwap_LogicOp()
1559 __glXDispSwap_StencilFunc(GLbyte * pc) in __glXDispSwap_StencilFunc()
1566 __glXDispSwap_StencilOp(GLbyte * pc) in __glXDispSwap_StencilOp()
1573 __glXDispSwap_DepthFunc(GLbyte * pc) in __glXDispSwap_DepthFunc()
1579 __glXDispSwap_PixelZoom(GLbyte * pc) in __glXDispSwap_PixelZoom()
1586 __glXDispSwap_PixelTransferf(GLbyte * pc) in __glXDispSwap_PixelTransferf()
1593 __glXDispSwap_PixelTransferi(GLbyte * pc) in __glXDispSwap_PixelTransferi()
1599 __glXDispSwap_PixelStoref(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStoref()
1617 __glXDispSwap_PixelStorei(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_PixelStorei()
1635 __glXDispSwap_PixelMapfv(GLbyte * pc) in __glXDispSwap_PixelMapfv()
1645 __glXDispSwap_PixelMapuiv(GLbyte * pc) in __glXDispSwap_PixelMapuiv()
1655 __glXDispSwap_PixelMapusv(GLbyte * pc) in __glXDispSwap_PixelMapusv()
1665 __glXDispSwap_ReadBuffer(GLbyte * pc) in __glXDispSwap_ReadBuffer()
1671 __glXDispSwap_CopyPixels(GLbyte * pc) in __glXDispSwap_CopyPixels()
1680 __glXDispSwap_DrawPixels(GLbyte * pc) in __glXDispSwap_DrawPixels()
1700 __glXDispSwap_GetBooleanv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetBooleanv()
1730 __glXDispSwap_GetClipPlane(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetClipPlane()
1751 __glXDispSwap_GetDoublev(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetDoublev()
1782 __glXDispSwap_GetError(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetError()
1802 __glXDispSwap_GetFloatv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetFloatv()
1833 __glXDispSwap_GetIntegerv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetIntegerv()
1864 __glXDispSwap_GetLightfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightfv()
1895 __glXDispSwap_GetLightiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetLightiv()
1926 __glXDispSwap_GetMapdv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapdv()
1958 __glXDispSwap_GetMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapfv()
1990 __glXDispSwap_GetMapiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMapiv()
2022 __glXDispSwap_GetMaterialfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialfv()
2053 __glXDispSwap_GetMaterialiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMaterialiv()
2084 __glXDispSwap_GetPixelMapfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapfv()
2115 __glXDispSwap_GetPixelMapuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapuiv()
2146 __glXDispSwap_GetPixelMapusv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetPixelMapusv()
2177 __glXDispSwap_GetTexEnvfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnvfv()
2208 __glXDispSwap_GetTexEnviv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexEnviv()
2239 __glXDispSwap_GetTexGendv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGendv()
2270 __glXDispSwap_GetTexGenfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGenfv()
2301 __glXDispSwap_GetTexGeniv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexGeniv()
2332 __glXDispSwap_GetTexParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameterfv()
2363 __glXDispSwap_GetTexParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexParameteriv()
2394 __glXDispSwap_GetTexLevelParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameterfv()
2426 __glXDispSwap_GetTexLevelParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetTexLevelParameteriv()
2458 __glXDispSwap_IsEnabled(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsEnabled()
2478 __glXDispSwap_IsList(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsList()
2498 __glXDispSwap_DepthRange(GLbyte * pc) in __glXDispSwap_DepthRange()
2512 __glXDispSwap_Frustum(GLbyte * pc) in __glXDispSwap_Frustum()
2530 __glXDispSwap_LoadIdentity(GLbyte * pc) in __glXDispSwap_LoadIdentity()
2536 __glXDispSwap_LoadMatrixf(GLbyte * pc) in __glXDispSwap_LoadMatrixf()
2542 __glXDispSwap_LoadMatrixd(GLbyte * pc) in __glXDispSwap_LoadMatrixd()
2555 __glXDispSwap_MatrixMode(GLbyte * pc) in __glXDispSwap_MatrixMode()
2561 __glXDispSwap_MultMatrixf(GLbyte * pc) in __glXDispSwap_MultMatrixf()
2567 __glXDispSwap_MultMatrixd(GLbyte * pc) in __glXDispSwap_MultMatrixd()
2580 __glXDispSwap_Ortho(GLbyte * pc) in __glXDispSwap_Ortho()
2598 __glXDispSwap_PopMatrix(GLbyte * pc) in __glXDispSwap_PopMatrix()
2604 __glXDispSwap_PushMatrix(GLbyte * pc) in __glXDispSwap_PushMatrix()
2610 __glXDispSwap_Rotated(GLbyte * pc) in __glXDispSwap_Rotated()
2626 __glXDispSwap_Rotatef(GLbyte * pc) in __glXDispSwap_Rotatef()
2635 __glXDispSwap_Scaled(GLbyte * pc) in __glXDispSwap_Scaled()
2650 __glXDispSwap_Scalef(GLbyte * pc) in __glXDispSwap_Scalef()
2657 __glXDispSwap_Translated(GLbyte * pc) in __glXDispSwap_Translated()
2672 __glXDispSwap_Translatef(GLbyte * pc) in __glXDispSwap_Translatef()
2680 __glXDispSwap_Viewport(GLbyte * pc) in __glXDispSwap_Viewport()
2688 __glXDispSwap_BindTexture(GLbyte * pc) in __glXDispSwap_BindTexture()
2694 __glXDispSwap_Indexubv(GLbyte * pc) in __glXDispSwap_Indexubv()
2700 __glXDispSwap_PolygonOffset(GLbyte * pc) in __glXDispSwap_PolygonOffset()
2707 __glXDispSwap_AreTexturesResident(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResident()
2738 __glXDispSwap_AreTexturesResidentEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_AreTexturesResidentEXT()
2769 __glXDispSwap_CopyTexImage1D(GLbyte * pc) in __glXDispSwap_CopyTexImage1D()
2781 __glXDispSwap_CopyTexImage2D(GLbyte * pc) in __glXDispSwap_CopyTexImage2D()
2794 __glXDispSwap_CopyTexSubImage1D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage1D()
2805 __glXDispSwap_CopyTexSubImage2D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage2D()
2818 __glXDispSwap_DeleteTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTextures()
2839 __glXDispSwap_DeleteTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteTexturesEXT()
2860 __glXDispSwap_GenTextures(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTextures()
2888 __glXDispSwap_GenTexturesEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenTexturesEXT()
2916 __glXDispSwap_IsTexture(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTexture()
2936 __glXDispSwap_IsTextureEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsTextureEXT()
2956 __glXDispSwap_PrioritizeTextures(GLbyte * pc) in __glXDispSwap_PrioritizeTextures()
2968 __glXDispSwap_TexSubImage1D(GLbyte * pc) in __glXDispSwap_TexSubImage1D()
2990 __glXDispSwap_TexSubImage2D(GLbyte * pc) in __glXDispSwap_TexSubImage2D()
3014 __glXDispSwap_BlendColor(GLbyte * pc) in __glXDispSwap_BlendColor()
3023 __glXDispSwap_BlendEquation(GLbyte * pc) in __glXDispSwap_BlendEquation()
3029 __glXDispSwap_ColorTable(GLbyte * pc) in __glXDispSwap_ColorTable()
3050 __glXDispSwap_ColorTableParameterfv(GLbyte * pc) in __glXDispSwap_ColorTableParameterfv()
3063 __glXDispSwap_ColorTableParameteriv(GLbyte * pc) in __glXDispSwap_ColorTableParameteriv()
3076 __glXDispSwap_CopyColorTable(GLbyte * pc) in __glXDispSwap_CopyColorTable()
3086 __glXDispSwap_GetColorTableParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfv()
3117 __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterfvSGI()
3148 __glXDispSwap_GetColorTableParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameteriv()
3179 __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetColorTableParameterivSGI()
3210 __glXDispSwap_ColorSubTable(GLbyte * pc) in __glXDispSwap_ColorSubTable()
3231 __glXDispSwap_CopyColorSubTable(GLbyte * pc) in __glXDispSwap_CopyColorSubTable()
3241 __glXDispSwap_ConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter1D()
3262 __glXDispSwap_ConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_ConvolutionFilter2D()
3284 __glXDispSwap_ConvolutionParameterf(GLbyte * pc) in __glXDispSwap_ConvolutionParameterf()
3292 __glXDispSwap_ConvolutionParameterfv(GLbyte * pc) in __glXDispSwap_ConvolutionParameterfv()
3306 __glXDispSwap_ConvolutionParameteri(GLbyte * pc) in __glXDispSwap_ConvolutionParameteri()
3314 __glXDispSwap_ConvolutionParameteriv(GLbyte * pc) in __glXDispSwap_ConvolutionParameteriv()
3327 __glXDispSwap_CopyConvolutionFilter1D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter1D()
3337 __glXDispSwap_CopyConvolutionFilter2D(GLbyte * pc) in __glXDispSwap_CopyConvolutionFilter2D()
3348 __glXDispSwap_GetConvolutionParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfv()
3379 __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterfvEXT()
3410 __glXDispSwap_GetConvolutionParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameteriv()
3441 __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetConvolutionParameterivEXT()
3472 __glXDispSwap_GetHistogramParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfv()
3503 __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterfvEXT()
3534 __glXDispSwap_GetHistogramParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameteriv()
3565 __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetHistogramParameterivEXT()
3596 __glXDispSwap_GetMinmaxParameterfv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfv()
3627 __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterfvEXT()
3658 __glXDispSwap_GetMinmaxParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameteriv()
3689 __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetMinmaxParameterivEXT()
3720 __glXDispSwap_Histogram(GLbyte * pc) in __glXDispSwap_Histogram()
3728 __glXDispSwap_Minmax(GLbyte * pc) in __glXDispSwap_Minmax()
3735 __glXDispSwap_ResetHistogram(GLbyte * pc) in __glXDispSwap_ResetHistogram()
3741 __glXDispSwap_ResetMinmax(GLbyte * pc) in __glXDispSwap_ResetMinmax()
3747 __glXDispSwap_TexImage3D(GLbyte * pc) in __glXDispSwap_TexImage3D()
3778 __glXDispSwap_TexSubImage3D(GLbyte * pc) in __glXDispSwap_TexSubImage3D()
3808 __glXDispSwap_CopyTexSubImage3D(GLbyte * pc) in __glXDispSwap_CopyTexSubImage3D()
3822 __glXDispSwap_ActiveTexture(GLbyte * pc) in __glXDispSwap_ActiveTexture()
3828 __glXDispSwap_MultiTexCoord1dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1dv()
3843 __glXDispSwap_MultiTexCoord1fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord1fvARB()
3851 __glXDispSwap_MultiTexCoord1iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1iv()
3859 __glXDispSwap_MultiTexCoord1sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord1sv()
3867 __glXDispSwap_MultiTexCoord2dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2dv()
3882 __glXDispSwap_MultiTexCoord2fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord2fvARB()
3890 __glXDispSwap_MultiTexCoord2iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2iv()
3898 __glXDispSwap_MultiTexCoord2sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord2sv()
3906 __glXDispSwap_MultiTexCoord3dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3dv()
3921 __glXDispSwap_MultiTexCoord3fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord3fvARB()
3929 __glXDispSwap_MultiTexCoord3iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3iv()
3937 __glXDispSwap_MultiTexCoord3sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord3sv()
3945 __glXDispSwap_MultiTexCoord4dv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4dv()
3960 __glXDispSwap_MultiTexCoord4fvARB(GLbyte * pc) in __glXDispSwap_MultiTexCoord4fvARB()
3968 __glXDispSwap_MultiTexCoord4iv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4iv()
3976 __glXDispSwap_MultiTexCoord4sv(GLbyte * pc) in __glXDispSwap_MultiTexCoord4sv()
3984 __glXDispSwap_CompressedTexImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexImage1D()
3999 __glXDispSwap_CompressedTexImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexImage2D()
4015 __glXDispSwap_CompressedTexImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexImage3D()
4032 __glXDispSwap_CompressedTexSubImage1D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage1D()
4047 __glXDispSwap_CompressedTexSubImage2D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage2D()
4064 __glXDispSwap_CompressedTexSubImage3D(GLbyte * pc) in __glXDispSwap_CompressedTexSubImage3D()
4083 __glXDispSwap_SampleCoverage(GLbyte * pc) in __glXDispSwap_SampleCoverage()
4091 __glXDispSwap_BlendFuncSeparate(GLbyte * pc) in __glXDispSwap_BlendFuncSeparate()
4101 __glXDispSwap_FogCoorddv(GLbyte * pc) in __glXDispSwap_FogCoorddv()
4116 __glXDispSwap_PointParameterf(GLbyte * pc) in __glXDispSwap_PointParameterf()
4125 __glXDispSwap_PointParameterfv(GLbyte * pc) in __glXDispSwap_PointParameterfv()
4140 __glXDispSwap_PointParameteri(GLbyte * pc) in __glXDispSwap_PointParameteri()
4148 __glXDispSwap_PointParameteriv(GLbyte * pc) in __glXDispSwap_PointParameteriv()
4163 __glXDispSwap_SecondaryColor3bv(GLbyte * pc) in __glXDispSwap_SecondaryColor3bv()
4171 __glXDispSwap_SecondaryColor3dv(GLbyte * pc) in __glXDispSwap_SecondaryColor3dv()
4187 __glXDispSwap_SecondaryColor3iv(GLbyte * pc) in __glXDispSwap_SecondaryColor3iv()
4195 __glXDispSwap_SecondaryColor3sv(GLbyte * pc) in __glXDispSwap_SecondaryColor3sv()
4204 __glXDispSwap_SecondaryColor3ubv(GLbyte * pc) in __glXDispSwap_SecondaryColor3ubv()
4212 __glXDispSwap_SecondaryColor3uiv(GLbyte * pc) in __glXDispSwap_SecondaryColor3uiv()
4221 __glXDispSwap_SecondaryColor3usv(GLbyte * pc) in __glXDispSwap_SecondaryColor3usv()
4230 __glXDispSwap_WindowPos3fv(GLbyte * pc) in __glXDispSwap_WindowPos3fv()
4238 __glXDispSwap_BeginQuery(GLbyte * pc) in __glXDispSwap_BeginQuery()
4246 __glXDispSwap_DeleteQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteQueries()
4269 __glXDispSwap_EndQuery(GLbyte * pc) in __glXDispSwap_EndQuery()
4277 __glXDispSwap_GenQueries(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenQueries()
4306 __glXDispSwap_GetQueryObjectiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectiv()
4339 __glXDispSwap_GetQueryObjectuiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryObjectuiv()
4372 __glXDispSwap_GetQueryiv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetQueryiv()
4404 __glXDispSwap_IsQuery(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsQuery()
4425 __glXDispSwap_BlendEquationSeparate(GLbyte * pc) in __glXDispSwap_BlendEquationSeparate()
4434 __glXDispSwap_DrawBuffers(GLbyte * pc) in __glXDispSwap_DrawBuffers()
4443 __glXDispSwap_VertexAttrib1dv(GLbyte * pc) in __glXDispSwap_VertexAttrib1dv()
4460 __glXDispSwap_VertexAttrib1sv(GLbyte * pc) in __glXDispSwap_VertexAttrib1sv()
4469 __glXDispSwap_VertexAttrib2dv(GLbyte * pc) in __glXDispSwap_VertexAttrib2dv()
4486 __glXDispSwap_VertexAttrib2sv(GLbyte * pc) in __glXDispSwap_VertexAttrib2sv()
4495 __glXDispSwap_VertexAttrib3dv(GLbyte * pc) in __glXDispSwap_VertexAttrib3dv()
4512 __glXDispSwap_VertexAttrib3sv(GLbyte * pc) in __glXDispSwap_VertexAttrib3sv()
4521 __glXDispSwap_VertexAttrib4Nbv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nbv()
4529 __glXDispSwap_VertexAttrib4Niv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Niv()
4538 __glXDispSwap_VertexAttrib4Nsv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nsv()
4548 __glXDispSwap_VertexAttrib4Nubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nubv()
4557 __glXDispSwap_VertexAttrib4Nuiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nuiv()
4567 __glXDispSwap_VertexAttrib4Nusv(GLbyte * pc) in __glXDispSwap_VertexAttrib4Nusv()
4577 __glXDispSwap_VertexAttrib4bv(GLbyte * pc) in __glXDispSwap_VertexAttrib4bv()
4585 __glXDispSwap_VertexAttrib4dv(GLbyte * pc) in __glXDispSwap_VertexAttrib4dv()
4602 __glXDispSwap_VertexAttrib4iv(GLbyte * pc) in __glXDispSwap_VertexAttrib4iv()
4611 __glXDispSwap_VertexAttrib4sv(GLbyte * pc) in __glXDispSwap_VertexAttrib4sv()
4620 __glXDispSwap_VertexAttrib4ubv(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubv()
4628 __glXDispSwap_VertexAttrib4uiv(GLbyte * pc) in __glXDispSwap_VertexAttrib4uiv()
4637 __glXDispSwap_VertexAttrib4usv(GLbyte * pc) in __glXDispSwap_VertexAttrib4usv()
4647 __glXDispSwap_ClampColor(GLbyte * pc) in __glXDispSwap_ClampColor()
4655 __glXDispSwap_BindProgramARB(GLbyte * pc) in __glXDispSwap_BindProgramARB()
4663 __glXDispSwap_DeleteProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_DeleteProgramsARB()
4686 __glXDispSwap_GenProgramsARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenProgramsARB()
4716 __glXDispSwap_GetProgramEnvParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterdvARB()
4740 __glXDispSwap_GetProgramEnvParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramEnvParameterfvARB()
4764 __glXDispSwap_GetProgramLocalParameterdvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterdvARB()
4788 __glXDispSwap_GetProgramLocalParameterfvARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramLocalParameterfvARB()
4812 __glXDispSwap_GetProgramivARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetProgramivARB()
4845 __glXDispSwap_IsProgramARB(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsProgramARB()
4866 __glXDispSwap_ProgramEnvParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4dvARB()
4884 __glXDispSwap_ProgramEnvParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramEnvParameter4fvARB()
4895 __glXDispSwap_ProgramLocalParameter4dvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4dvARB()
4913 __glXDispSwap_ProgramLocalParameter4fvARB(GLbyte * pc) in __glXDispSwap_ProgramLocalParameter4fvARB()
4924 __glXDispSwap_ProgramStringARB(GLbyte * pc) in __glXDispSwap_ProgramStringARB()
4936 __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvARB()
4946 __glXDispSwap_VertexAttrib2fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvARB()
4956 __glXDispSwap_VertexAttrib3fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvARB()
4966 __glXDispSwap_VertexAttrib4fvARB(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvARB()
4976 __glXDispSwap_BindFramebuffer(GLbyte * pc) in __glXDispSwap_BindFramebuffer()
4984 __glXDispSwap_BindRenderbuffer(GLbyte * pc) in __glXDispSwap_BindRenderbuffer()
4993 __glXDispSwap_BlitFramebuffer(GLbyte * pc) in __glXDispSwap_BlitFramebuffer()
5008 __glXDispSwap_CheckFramebufferStatus(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_CheckFramebufferStatus()
5030 __glXDispSwap_DeleteFramebuffers(GLbyte * pc) in __glXDispSwap_DeleteFramebuffers()
5042 __glXDispSwap_DeleteRenderbuffers(GLbyte * pc) in __glXDispSwap_DeleteRenderbuffers()
5054 __glXDispSwap_FramebufferRenderbuffer(GLbyte * pc) in __glXDispSwap_FramebufferRenderbuffer()
5065 __glXDispSwap_FramebufferTexture1D(GLbyte * pc) in __glXDispSwap_FramebufferTexture1D()
5077 __glXDispSwap_FramebufferTexture2D(GLbyte * pc) in __glXDispSwap_FramebufferTexture2D()
5089 __glXDispSwap_FramebufferTexture3D(GLbyte * pc) in __glXDispSwap_FramebufferTexture3D()
5102 __glXDispSwap_FramebufferTextureLayer(GLbyte * pc) in __glXDispSwap_FramebufferTextureLayer()
5114 __glXDispSwap_GenFramebuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenFramebuffers()
5145 __glXDispSwap_GenRenderbuffers(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GenRenderbuffers()
5176 __glXDispSwap_GenerateMipmap(GLbyte * pc) in __glXDispSwap_GenerateMipmap()
5185 GLbyte * pc) in __glXDispSwap_GetFramebufferAttachmentParameteriv()
5212 __glXDispSwap_GetRenderbufferParameteriv(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_GetRenderbufferParameteriv()
5236 __glXDispSwap_IsFramebuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsFramebuffer()
5258 __glXDispSwap_IsRenderbuffer(__GLXclientState * cl, GLbyte * pc) in __glXDispSwap_IsRenderbuffer()
5280 __glXDispSwap_RenderbufferStorage(GLbyte * pc) in __glXDispSwap_RenderbufferStorage()
5291 __glXDispSwap_RenderbufferStorageMultisample(GLbyte * pc) in __glXDispSwap_RenderbufferStorageMultisample()
5303 __glXDispSwap_SecondaryColor3fvEXT(GLbyte * pc) in __glXDispSwap_SecondaryColor3fvEXT()
5312 __glXDispSwap_FogCoordfvEXT(GLbyte * pc) in __glXDispSwap_FogCoordfvEXT()
5320 __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1dvNV()
5337 __glXDispSwap_VertexAttrib1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1fvNV()
5347 __glXDispSwap_VertexAttrib1svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib1svNV()
5357 __glXDispSwap_VertexAttrib2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2dvNV()
5374 __glXDispSwap_VertexAttrib2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2fvNV()
5384 __glXDispSwap_VertexAttrib2svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib2svNV()
5394 __glXDispSwap_VertexAttrib3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3dvNV()
5411 __glXDispSwap_VertexAttrib3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3fvNV()
5421 __glXDispSwap_VertexAttrib3svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib3svNV()
5431 __glXDispSwap_VertexAttrib4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4dvNV()
5448 __glXDispSwap_VertexAttrib4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4fvNV()
5458 __glXDispSwap_VertexAttrib4svNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4svNV()
5468 __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttrib4ubvNV()
5477 __glXDispSwap_VertexAttribs1dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1dvNV()
5499 __glXDispSwap_VertexAttribs1fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1fvNV()
5512 __glXDispSwap_VertexAttribs1svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs1svNV()
5525 __glXDispSwap_VertexAttribs2dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2dvNV()
5547 __glXDispSwap_VertexAttribs2fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2fvNV()
5560 __glXDispSwap_VertexAttribs2svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs2svNV()
5573 __glXDispSwap_VertexAttribs3dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3dvNV()
5595 __glXDispSwap_VertexAttribs3fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3fvNV()
5608 __glXDispSwap_VertexAttribs3svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs3svNV()
5621 __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4dvNV()
5643 __glXDispSwap_VertexAttribs4fvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4fvNV()
5656 __glXDispSwap_VertexAttribs4svNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4svNV()
5669 __glXDispSwap_VertexAttribs4ubvNV(GLbyte * pc) in __glXDispSwap_VertexAttribs4ubvNV()
5680 __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc) in __glXDispSwap_ActiveStencilFaceEXT()