Lines Matching refs:push_back
96 B3dStack.push_back(SB3dChunk(header, B3DFile->getPos()-8)); in load()
113 B3dStack.push_back(SB3dChunk(header, B3DFile->getPos()-8)); in load()
198 B3dStack.push_back(SB3dChunk(header, B3DFile->getPos()-8)); in readChunkNODE()
267 B3dStack.push_back(SB3dChunk(header, B3DFile->getPos()-8)); in readChunkMESH()
430 BaseVertices.push_back(Vertex); in readChunkVRTS()
432 AnimatedVertices_VertexID.push_back(-1); in readChunkVRTS()
433 AnimatedVertices_BufferID.push_back(-1); in readChunkVRTS()
515 meshBuffer->Vertices_Standard.push_back( BaseVertices[ vertex_id[i] ] ); in readChunkTRIS()
517 meshBuffer->Vertices_2TCoords.push_back(BaseVertices[ vertex_id[i] ] ); in readChunkTRIS()
550 meshBuffer->Indices.push_back( AnimatedVertices_VertexID[ vertex_id[0] ] ); in readChunkTRIS()
551 meshBuffer->Indices.push_back( AnimatedVertices_VertexID[ vertex_id[1] ] ); in readChunkTRIS()
552 meshBuffer->Indices.push_back( AnimatedVertices_VertexID[ vertex_id[2] ] ); in readChunkTRIS()
801 Textures.push_back(SB3dTexture()); in readChunkTEXS()
863 Materials.push_back(SB3dMaterial()); in readChunkBRUS()