Lines Matching refs:MOTION
120 #define MOTION(target) \ macro
250 MOTION(c->frameGeometry().center()); in testPointer()
259 MOTION(c->frameGeometry().center()); in testPointer()
260 MOTION(c->frameGeometry().bottomRight() + QPoint(100, 100)); in testPointer()
261 MOTION(c->frameGeometry().bottomRight() + QPoint(100, 100)); in testPointer()
267 MOTION(c->frameGeometry().center()); in testPointer()
274 MOTION(c->frameGeometry().center() + QPoint(100, 100)); in testPointer()
276 MOTION(c->frameGeometry().center()); in testPointer()
297 MOTION(c->frameGeometry().center()); in testPointerButton()
340 MOTION(c->frameGeometry().center()); in testPointerAxis()
430 MOTION(QPoint(5, 5)); in testScreenEdge()
435 MOTION(QPoint(4, 4)); in testScreenEdge() local
441 MOTION(QPoint(5, 5)); in testScreenEdge() local
454 MOTION(QPoint(5, 5)); in testEffects()
464 MOTION(QPoint(6, 6)); in testEffects() local
474 MOTION(QPoint(5, 5)); in testEffects() local