Lines Matching refs:Idle
49 Idle, enumerator
136 self.runner_state.get() != RunnerState::Idle in handling_events()
231 self.move_state_to(RunnerState::Idle); in redraw_events_cleared()
294 Destroyed, HandlingMainEvents, HandlingRedrawEvents, Idle, Uninitialized, in move_state_to()
302 | (Idle, Idle) in move_state_to()
315 (Uninitialized, Idle) => { in move_state_to()
329 (Idle, HandlingMainEvents) => { in move_state_to()
332 (Idle, HandlingRedrawEvents) => { in move_state_to()
336 (Idle, Destroyed) => { in move_state_to()
343 (HandlingMainEvents, Idle) => { in move_state_to()
354 (HandlingRedrawEvents, Idle) => { in move_state_to()