Lines Matching refs:always_reached
561 bitmap may_exit, bitmap always_reached) in compute_always_reached() argument
568 bitmap_set_bit (always_reached, i); in compute_always_reached()
1089 find_invariant_insn (rtx_insn *insn, bool always_reached, bool always_executed) in find_invariant_insn() argument
1122 if (may_trap_or_fault_p (PATTERN (insn)) && !always_reached) in find_invariant_insn()
1175 find_invariants_insn (rtx_insn *insn, bool always_reached, bool always_executed) in find_invariants_insn() argument
1177 find_invariant_insn (insn, always_reached, always_executed); in find_invariants_insn()
1187 find_invariants_bb (basic_block bb, bool always_reached, bool always_executed) in find_invariants_bb() argument
1196 find_invariants_insn (insn, always_reached, always_executed); in find_invariants_bb()
1198 if (always_reached in find_invariants_bb()
1202 always_reached = false; in find_invariants_bb()
1213 bitmap always_reached, bitmap always_executed) in find_invariants_body() argument
1219 bitmap_bit_p (always_reached, i), in find_invariants_body()
1229 auto_bitmap always_reached; in find_invariants() local
1235 compute_always_reached (loop, body, may_exit, always_reached); in find_invariants()
1239 find_invariants_body (loop, body, always_reached, always_executed); in find_invariants()